Dear Esther isn't just bleak. It is, but that's not all that new. It's utterly tragic. It's a story about someone who knows he is going to die, and his coming to terms with this in any way he can. And the ending, which I won't spoil for anyone who might play this, is one of the most profoundly moving experiences I've had in ages.
If anyone's REALLY not going to play this, consider reading the script, which can be found
HERE. The italicised text is monologue that
everyone will hear. The rest of it is organised into chunks of three - ie. for every three 'bits' of script under the sub-headings, the player will just hear one of them, which is completely randomised. Obviously, reading them all together helps piece the story into something far more complete than a single play would, though the visual symbolism is noticeably lacking. Imagine this, combined with actually
seeing the stuff the narrator's talking about, and hearing such beautiful music as you explore.