Ok, so this is nothing new, but I only now got around to griping publicly about it.
Call of Duty: Black Ops is not a great game, despite what all the expensive advertising (Kobe Bryant and Jimmy Kimmel like it--it must be good!) will try to tell you. And all the pro gaming mags and sites. 9/10? Ridiculous. The game is NOWHERE as good as Modern Warfare 2. Like, it's not even close.
It doesn't look as good. The characters have big heads in the single player campaign. In multiplayer, you get this sense that you're controlling toy soldiers on a play battlefield. That's not good.
More importantly, the single player campaign is hella boring. Surely this is due in small part to my playing too many of these sorts of games in a short space of time. Might be all "FPS'ed out." Might be.
But it's mostly because the campaign is a disjointed mess with characters I don't care about, fraught with bad accents and plagued with moments where the game wants you to do something, but doesn't tell you what.
Multiplayer isn't wonderful, but it has a few crazy fun maps, and unlike in MW2, you can actually vote to play the map you just finished with again. And again. And again.
And that map was Nuketown. Most folks loved it, and so you might find yourself playing it ten times in succession. Of course, if you got tired of it, or if Nuketown wasn't your thing to begin with, you could just exit the lobby and go back in.
Treyarch didn't like you having to do that. So they crippled their own voting system. It seems as though too many were having too much fun with Nuketown, and so Treyarch saw fit to do two things: 1. make the occurrences of Nuketown coming up as a map extremely rare, and 2. when it does come up, you can't play it more than twice in a row.
Listen, I understand you made other maps. And I understand that Nuketown is ridiculously simple. I won't get into the argument I've seen some having about 'intelligence level' as if it has something to do with wanting to play a manic level over a more sprawling map. God knows Nuketown isn't perfect, with its crazy spawn points and whatever else elitists want to cite as making the map beneath them.
The fact of the matter is: most people loved the hell out of it. They voted to play it over and over, because they loved it. Others could opt out if they didn't love it. What's the issue? Contrary to what some 'purists' have claimed, players murdering one map did not and would not 'break' the online experience; eventually, Nuketown lovers would calm down a bit and move on to other maps (or other games). Yes, the interest would not stay at the level it was at initially, forever. Really!
The fact that Treyarch felt the need to step in and abort what seemed to almost universally be considered the best thing about their new game is pretty sad.
My own obsessive interest in Nuketown had already started to die down before the infamous patch was forced upon me. I would have played it less often. Now I can barely play it at all, and the other maps are almost all whitebread. Time to play some Modern Warfare again.


Suskie Nov 22, 2010
Masters Blogger Nov 22, 2010
But, on the bright side, my bitterness has moved me to look for something entirely different to play. I'm working on Silent Hill: Shattered Dreams now.
Which by the way, has really brought to light how poor I am at using the Wii remote. Maybe the sensitivity is too high? Jesus, I could barely aim it to unlock and open a car door.
overdrive Staff Nov 22, 2010
I was at my best friend's yesterday and we played the single-player campaign. I'd say part of your non-impressed viewpoint might be FPS burnout, just because I generally liked it and I haven't played a FPS for some time (whatever came later between MW2 and Project Snowblind). I do say that MW2 was better overall. Black Ops had some ideas that might have been good in theory, but weren't in execution. Like that part where you get in the fancy plane with a completely new character to...coordinate stuff on the ground. Dullsville. I could see what Venter was saying in his review about how challenges were more of the "go somewhere, get killed...and then figure out what killed you", as opposed to being able to work out of situations at times. And there are a few non-intuitive bits. Like that late-game level where you have to sneak behind your Russkie friend to infiltrate that Rebirth base or whatever it's called. I followed him to the first point. I followed him to the second point. I followed him to the third point...and was discovered and killed. This happened again. The third time, I ran farther and hid in the shadows of the next building over. Despite there being no logical way I could have been seen, I was discovered (amusingly, it was like 5 seconds after the Russian said they spotted me that I was shot). Then, I finally figured out that you're supposed to not hide there and instead run up and tomahawk the guard to take his gun and progress the level. I just found it funny that was the ONLY solution and that you'd be found no matter where you hid.
Masters Blogger Nov 22, 2010
But seriously, you don't think the character models look a bit funny? They all have heads that seem slightly too big, I'm telling you!
Did you get to play any multiplayer?
Finally: the graphics in the zombie mode are turrrible. Like a Resident Evil game on the PS2...!
overdrive Staff Nov 22, 2010
We only played the single-player campaign, but he did show my the zombie mode, which he'd been fiddling with while waiting for me to show up. And yeah, the first thing I thought was RE.
Masters Blogger Nov 22, 2010
EmP Staff Nov 22, 2010
Masters Blogger Nov 22, 2010
Suskie Nov 22, 2010
Treyarch is no Bungie.
Masters Blogger Nov 22, 2010
EmP Staff Nov 22, 2010
I did it right off the bat on Hard and the corridor slog though the Russian space base is killing me. I might give up and knock it down a difficulty.
zippdementia Nov 22, 2010
overdrive Staff Nov 22, 2010
EmP Staff Nov 22, 2010
Masters Blogger Nov 22, 2010
overdrive Staff Nov 22, 2010
Masters Blogger Nov 22, 2010
overdrive Staff Nov 22, 2010
Next FPS mood I'm in, it's mo-fo-ing Halo time, I guess.
Suskie Nov 22, 2010
Masters Blogger Nov 22, 2010
espiga Nov 22, 2010
Then again, I can count the number of FPSes that I think are awesome on one hand.
Masters Blogger Nov 22, 2010
espiga Nov 22, 2010
Masters Blogger Nov 22, 2010
Suskie Nov 22, 2010
EmP Staff Nov 22, 2010
Masters Blogger Nov 22, 2010
overdrive Staff Nov 22, 2010
That's the story of my gaming life: "I don't think I'll buy another game for yea...OOOOO SHINY...ME WANTS!!!!"
Suskie Nov 22, 2010
zippdementia Nov 22, 2010
Masters Blogger Nov 22, 2010
Suskie Nov 22, 2010
Masters Blogger Nov 22, 2010
zippdementia Nov 23, 2010
If there is one kind of game that needs good visuals to back it up, it's the FPS. I felt Halo lacked in visual appeal, even if its gameplay was solid.
Masters Blogger Nov 23, 2010
Halon Nov 23, 2010
UT > Quake III CPMA > UT2004 > Quake 3/Live >>>>>> UT3
As far as arena shooters go Painkiller and Warsow were also a lot of fun.
I only played a little bit of Black ops on 360, but what I played was way better than MW2. The biggest improvement to me was kill streaks not stacking; constant airplanes/grenade launchers/choppers and a million other things is what made MW2 unplayable for me. I hear singleplayer is bad but the only Call of Duty singleplayer I really enjoyed was United Offensive. Playing that on Veteran was a REAL challenge.
I've never been the biggest Halo fan mainly because of how you can absorb so much damage and the effectiveness of melee. Also never cared for the floaty feel, either.
Masters Blogger Nov 23, 2010
But...
I only played a little bit of Black ops on 360, but what I played was way better than MW2.
...you lied!
espiga Nov 23, 2010
I remember WAY back in the day when you, Scott, and myself would play online with a few other chaps whose names I fail to recall.
I was a little cow named Moo. I wasn't the greatest but I was decent enough to stand my ground for a while. It's actually those times that makes UT one of the most memorable FPSes I've played... All this dialogue about it is making me wonder if there's still servers up for it, haha.
Masters Blogger Nov 23, 2010
Dude, all this time I had no idea who you were. Didn't you have a different AIM or HG name before?
espiga Nov 23, 2010
As for HG accounts, this has always been my only one, though my life randomly enters tumultuous moments that require me to disappear for months at a time.
I'm pretty sure I have you added to my Spike6d9 one though!
Suskie Nov 23, 2010
Masters Blogger Nov 24, 2010
Suskie Nov 24, 2010
Masters Blogger Nov 24, 2010