Staff reviews
4,690 reviews · showing 4,241–4,260
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Staff PC
Rise of the Triad: Dark War review
Much of RotT isn't very memorable or special, which is something a game like this needs to be distinctive in a crowded FPS market, both at the time of its release, AND now. Fat monks and good graphics from far and close up graphics that…
Marc Golding · January 14, 2004
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Staff PC
Jill of the Jungle review
Our protagonist, Jill, is an Amazon woman-type (girl power!), clad in a skimpy green outfit (guy power!). She's blonde (naturally) and brawny, and depending on what you choose to do with her, brainy as well. She can jump, climb ladders and…
Marc Golding · January 14, 2004
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Staff PC
Hocus Pocus Episode 1: Time Tripping review
The Land of Lattice is overseen by the Council of Wizards, a ruling body with great power and prestige, which you'd like to be part of one day. Fueling your resolve to this end is the matter of Popopa. That's your girlfriend (as if you…
Marc Golding · January 14, 2004
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Staff PC
Dark Ages Episode 1: Prince of Destiny review
It will help if you’re already a fan of side-scrolling adventure games. If you can’t do without your Rastan, or your Legendary Axe, you will already be predisposed to having some fun with this little game. Your character is nameless…
Marc Golding · January 14, 2004
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Staff PC
Commander Keen Episode I: Marooned on Mars review
Billy Blaze is eight years old. And he's a genius. He's constructed what he calls a 'beans and bacon' spacecraft from miscellaneous slop he unearthed around his parents' house. When he dons his big brother's yellow football helmet and…
Marc Golding · January 14, 2004
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Staff TurboGrafx-16
Bonk's Revenge review
Bonk’s Revenge is certainly not as charming and original as the first game, due in large part to the aforementioned omission of the ‘friend philosophy’. No longer are the bosses your hypnotized friends that you must get to ‘snap out of it’…
Marc Golding · January 14, 2004
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Staff TurboGrafx-16
Blazing Lazers review
Gunhed. It’s quite possibly the coolest name for a vertical shooter ‘starfighter’. Gentlemen, you have to admit it's cool: it has the words 'gun' AND 'hed' in it. And that is only fitting, as this game (known to you and I as Blazing…
Marc Golding · January 14, 2004
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Staff Saturn
Galactic Attack review
Not too many games are this privileged. After all, Taito’s vertically scrolling shoot 'em up has three names. It was released in Japan’s arcades as Rayforce, ported home to Japanese Saturns as Layer Section, and finally arrived on North…
Marc Golding · January 14, 2004
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Staff PlayStation
Xevious 3D/G+ review
Soon your Solvalou is bothered by a sparse, but pretty snowfall, as you cruise like a bird of prey, firing either your spread, beam, or lock-on lasers (the red lock-on laser looks very cool, but regrettably isn’t very powerful), above…
Marc Golding · January 14, 2004
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Staff PlayStation
Space Shot review
Space Shot is in many ways an across-the-board shoot ‘em up clone, taking bits from Darius, (enemy formations) Thunder Force V, (the last boss, the O.V.D. charge weapon) and various other transgressions. But fortunately, and surprisingly…
Marc Golding · January 14, 2004
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Staff PlayStation
Silent Hill review
Outside on the streets, dark and fog is everywhere, snow will fall suddenly and then just as suddenly cease. Then it's back to textured blackness, worse than complete dark because of what the varying shades might conceal. You'll have to…
Marc Golding · January 14, 2004
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Staff PlayStation
RayStorm review
Your R-GRAY fighter must fly through 7 levels of mayhem, while you cross your fingers the whole way through. If you’ve heard otherwise, disregard the misinformation. This game is hard, bordering on the impossible in sections. Perhaps that…
Marc Golding · January 14, 2004
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Staff PlayStation
RayCrisis: Series Termination review
''Series Termination'', the subtitle screams at us, as if there were something riding on this. Even the title itself, ''RayCrisis'' speaks of the urgency and enormousness of the situation. As it stands, some Dr. Mindbender type has gone…
Marc Golding · January 14, 2004
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Staff PlayStation
R-Types review
One hit. That's all it takes. Maybe if less was thrown your way. Less of everything: alien abominations, attack mechs, membrane walls, mechanical monstrosities. Then maybe you'd have a fighting chance. A reviewer once played the second…
Marc Golding · January 14, 2004
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Staff PlayStation
R-Type Delta review
Yes, it’s true, I’ll admit it. R-Type Delta has the obligatory 3-D ‘let’s get it on’ type introduction, that has become the norm for the modern 2-D shooter. It is polished, but then, so are the intros for Thunderforce V and any number of…
Marc Golding · January 14, 2004
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Staff PlayStation
G Darius review
G-Darius--the G stand for gigantic--continues the long standing 2-D shooter series with a style and flair not seen before in previous incarnations. Your duty remains the same however; the universe still needs saving, and the bad guys are…
Marc Golding · January 14, 2004
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Staff PlayStation
Einhander review
Enter Einhander: the German codename meaning, ‘one-armed’, because of the ships’ single manipulator arm. The Selenians would use the Einhander crafts to be, in effect, kamikaze information gatherers. The instruction booklet tells us that…
Marc Golding · January 14, 2004
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Staff PlayStation
Castlevania: Symphony of the Night review
What is instantly noticeable about SOTN, is the fluidity that the main character, Alucard, moves about with. He is like poetry in motion, his cape billowing behind him as he stalks, his movement decidedly confident and surging. His joints…
Marc Golding · January 14, 2004
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Staff PlayStation
Alone in the Dark: The New Nightmare review
The game returns to the heavily coloured Lovecraftian roots of the original outing. The story is traditional in its potential for spookiness. Some shady setup is hinted at in the intro, and we witness Edward Carnby and Aline Cedrac go down…
Marc Golding · January 14, 2004




















