Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
Coffee's for closers
There's always Ys...
J is not supposed to be a difficult letter
AlphaMarathon or bust!
I thought I'd crap out my thoughts on this game while they are still somewhat fresh. I hope that Journey lovers don't take this as a personal attack, because it's not.
I understand that my personal aesthetic may make me a poor candidate for appreciating games like Journey; indeed, I am so bored by this kind of stuff that I can't get far enough in the game to warrant writing a proper review.
But I have to ask to nobody in particular... what's the appeal? Bear in mind that I am the same hater of all things beautiful and stripped down who doesn't have much love for Ico and Shadow of the Colossus either.
But getting back to Journey: it's a very simplistic game. I may be wrong (again, I only passed 3 or 4 'levels') but here is a title where you can really make do with one button.
I'm playing Killzone 3, and man is it ridiculous. I mean, clearly all FPS games have ridiculous plots and ideas, but this game made me laugh openly while playing. Perhaps they're doing it on purpose so as not to take themselves so seriously? That's gotta be it. The main character, Zev, and his loud mouthed buddy Rico are gunners on some sort of high altitude craft and where do they sit to operate the guns? ON TOP OF THE CRAFT. Like, right on top. No oxygen mask. There's no canopy, no nothing. They're not even strapped in. They stay on because they each have one foot hooked around a metal rail.