My biggest thing is that I can never decide on a clear score. I often gripe about my choice for days, only to come to the conclusion that it was a proper scoring after all.
The difficulty isn't in scoring an individual game. It's when I start to compare them. For instance, if PAIN and Mirror's Edge were the only two games on the market, PAIN would get a 1 to Mirror's Edge's 10. But when put in the general history of games, PAIN gets a 4 and ME a 6. It's when I notice that there's only a 2 point difference between the two that I start to feel bad, because I really liked ME WAAAAAAAAY better than PAIN. But PAIN is a totally different kind of game, and achieves/fails at its goals differently than ME.
I don't doubt the validity of my scores, but I do think scoring in general can be misleading. It's led many reviewers to come up with complicated ranking systems that tend to drive them crazy. I used to have such a system. I am insane.
Anyways, I have little concern over the score I'll be giving Legendary. Beat it tonight. Quite a feat, actually, on hard. It's a hard game. More on that in my review. I'll try to have it up tomorrow. I doubt I'll be able to polish it up enough to post it tonight.
After all, you've all seen my NEW reviewing system ^_^


Lewis Nov 24, 2008
honestgamer Staff Nov 25, 2008
When I rate games, I try not to associate "will change someone's life" with a score of 10. I reserve that score for "As close to perfect as this genre and technology available at the time of release will allow," and also try to consider whether I think the game is "future-proof." For example, almost any 3D-esque title released for the PlayStation looked amazing at the time but now induces vomit, while a lot of Nintendo-developed games have aged well despite not looking spectacular from a technical standpoint.
Ultimately, though, I just have to blunder my way through it. A rating of '6' roughly equates to "Only slightly better than you run-of-the-mill software" on this site, but on another site it means "Slightly worse than your run-of-the-mill software." Either way, if I really like a game--even if I see some flaws--there's no way in hell it's getting a 6 from me... nor is it likiely to score above an 8. I save 6 for games I generally like except for a few particularly noteworthy flaws. A 5 is for a game that does okay at most things--and maybe has a few flaws--but isn't worthy of much praise or derision. And of course, lower scores take a harsher stance from there.
zippdementia Blogger Nov 25, 2008
All I can add at this point is that Legendary scored lower than 5, and OH did it deserve it.
honestgamer Staff Nov 25, 2008
zippdementia Blogger Nov 25, 2008
jerec Nov 25, 2008
zippdementia Blogger Nov 25, 2008
dementedhut Nov 25, 2008
espiga Nov 25, 2008
zippdementia Blogger Nov 25, 2008
There are FFVII fans, and then there are FFVIII fans, and never the twain shall meet. I'm one of the former.
However, all issues of character and setting aside, I never understood how anyone could like FFVIII's battle system.
espiga Nov 25, 2008
Halon Nov 25, 2008
All scores do is tell people approximately how good a game is based on a scale that they interpret in their own way. If a review does its job correctly it should make the writer's opinion clear regardless.
jerec Nov 25, 2008
zippdementia Blogger Nov 26, 2008
Jerec, of course I was being sarcastic when I said I'd discount your opinion. At the same time, I still don't understand how anyone likes the battle system of FFVIII.
honestgamer Staff Nov 26, 2008
My problems with Final Fantasy VIII--aside from that one issue--were its dull world and characters. I... really don't care for Squall Leonhart. At all. You can see that in my fan fiction I contributed for the game.
zippdementia Blogger Nov 27, 2008