Writing reviews is hard. Today I've bounced between several unfinished reviews, trying to get into the stride with at least one of them, but I'm getting nowhere. Today alone I've written about Monkey Island 1 and 2's special editions... Star Ocean 4, Twilight Princess, Smash Bros. Brawl, Tales of Symphonia... ugh.

I think I was a 1 trick pony this year. FFXIII was a fluke. Wind Waker was an unfinished review I managed to finish just in time, and last week I dipped into my backlog out of desperation.

Why did I sign up for this? :P

I can't find the words I need. I mean, I have all these ideas about Monkey Island 2... but how to describe it without spoiling it... how do you objectively describe something like humour? Venter, you make it look so easy. You all do. Even I am mystified that I'm somehow second place in this thing, although I suspect Janus will push me further down the rankings this week. That guy is unstoppable.

I need to get into that writing trance, somehow. When my feet seem to sink into the floor and my fingers become one with the keyboard, my mind becomes one with the words on the screen, and it just flows. But I can't get that uninterrupted stream of consciousness going with reviews because I keep worrying about petty little things like a catchy intro and not describing graphics without any context to the rest of the game. Somehow as a community we've decided that we can't review games as individual parts making a whole. Nope.

If we talk about graphics and sound, it needs to fit somewhere else. Don't bother mentioning mundane aspects like control or gameplay. Talk about the experience, but don't sound too "bloggish"...

Sell the dream, take the reader on a journey. Make the process of reading the review more fun than the game itself. Make the review succinct without being too brief, make it detailed without being too long.

Make it flow from one paragraph to the next. Don't overuse words like boring, brilliant, fun, etc. Think of new words to describe old concepts. But don't get too pretentious about it.

Don't spoil the story, but don't not spoil it if it means your review has less impact.

Have we overcomplicated the process a bit? No wonder this is so hard.