It's a consideration. The thing is, while I've loved everything I've played in the Souls line, for some reason, the first Nioh didn't click with me and I abandoned it about 2/3 of the way through the main quest (after buying the DLC because I figured I'd love it...D'OH!).
Not really just one thing that turned me off on Nioh...more of a death-by-1000-cuts sort of thing where all these little flaws just added up during the course of me playing it until around when Elden Ring came out and I decided I'd way rather play it than Nioh.
Just to name a few:
Ungodly amounts of repetition with the Twilight realms and all the side quests that take place over parts of regular levels.
I prefer the more "metroidvania" style of FROM to the self-contained levels of Nioh.
Small bestiary, so you'll be fighting the same damn Oni in every level. FROM tended to introduce new foes throughout the game; here, you'll be fighting the big red guys with the breakable horn as mini-bosses in the first stage and they'll still be around in that capacity throughout the entire game.
Wasn't overly keen on the Diablo-esque loot collection for weapons, where you're constantly going to a sub-screen to see if you found something better. I like that in Diablo-esque games, but I didn't like how it transferred to this sort of game.
I've always liked to be BIG MELEE POWER in these games. Felt this game went out of its way to punish me for playing that way. Mainly with bosses: They either were BIG MELEE POWER, but where one hit by them could take off 3/4 of my life OR they were so nimble that I felt like a blundering oaf trying to get close enough to damage them.
HATED the health potion allocation where you get three in each new land and have to collect little critters to gradually gain more...and then go to another land to start that over.
Those last two combined to suck the life out of me. First level of a new land, so I started with 3 and maybe collected enough critters to get it up to 4 before reaching the boss. Said boss was the one in a burning building against a quick guy who uses his magic power to fly away from you when you corner him and has a bow to damage you from afar --- really making my style look sad with my big-ass weapon and its wide swings. After burning through my storehouse potions, I was stuck trying to grind them (horribly slow process, as I could only use my critter collection to get an additional 5% chance or so of them dropping from enemies).
In short, I've had more fun... Is kind of funny that one of the best-rated Souls-likes has been my least favorite of the sub-genre that I've played, but sometimes, that's how it is!
I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle