That's an interesting comment! I never really thought about something like that with games, just movies. I remember seeing "Event Horizon" and I was pretty turned off by the excessive gore (rooms full of blood, just because?), even though it fit what the movie was trying to accomplish. Yet with games, I played something like the Super Nintendo port of Prince of Persia and it had the character sliced in half by guillotines or skewered by spikes and it was just kind of cool, even though it was pretty grisly. I wonder how many gamers actually look at something like what happens in Golden Axe: Beast Rider as a turn-off. Certainly, the games industry is quite happy to include excessive violence, but that doesn't mean every gamer loves it or even plays violent games for that aspect.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world