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Robotic_Attack's The Walking Dead: Michonne - Episode 2: Give No Shelter review

Feedback on Robotic_Attack's The Walking Dead: Michonne - Episode 2: Give No Shelter review. 2 replies.

Gary Hartley Staff Apr 25, 2016
Just going to run through a few little errors that jumped out at me:

…such as when you choose to do a simple action or mid swing in a fight scene

mid-swing. Though the entire thing sounds a little awkward. Try something like:

It still has the same horrible frame skipping and long loading times in the middle of action scenes with huge pauses present should you undertake even a simple action, or even cutting out mid-swing in the midst of a quick time event.

…and then, during one of the episodes lengthy, key scenes

Episode’s

…one character's model load with his torso sticking out of the floor

Loaded

… The writing on this episode seemed better than episode one

Episode One in caps.

…so many of it scenes were ruined by skipping

Its

Otherwise, you’re not alone in having this game crap out on you. I played it on the PC and was besieged with issues. I fixed this by turning Telltale’s cloud support off in the options menu and things magically cleared right up. The episode was still pretty subpar, but it stopped crashing every few minutes at least. Which was a plus.

With only one episode left, I’m not banking on anything substantial happening to redeem the miniseries.
For us. For them. For you.
Rhody Tobin Freelancer Apr 30, 2016
I played it on PS4 and it ran fine. I think they're focusing on current gen consoles and PC now and just shoehorning everything onto last gen, which is pretty lame. Either do it right or don't do it.
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Justin Davis May 7, 2016
Thanks for the proof reading, I only do a very brief double check my self before publishing. I implemented most of the changes you suggested. I think I might switch to playing on PC for season 3, but I am worried about my choices not being right...

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