I'll say this much: that big, massive paragraph describing each and every function of the controller is wholly unnecessary. Lose it. It doesn't provide any persuasion to play the game, and reviews are aimed at people who haven't played the game, so your target audience can't place most of it in context. "Holding down A makes Carnby start sprinting." Ugh. No one is going to read through all that.
Put yourself in your readers' shoes: do you care what each button does before you buy a game, or just, in general, what cool stuff you're doing in the game? The answer is obvious. So shouldn't, you know, give the fun stuff a little more importance? And be covered first? You're losing track of your goal.
Put yourself in your readers' shoes: do you care what each button does before you buy a game, or just, in general, what cool stuff you're doing in the game? The answer is obvious. So shouldn't, you know, give the fun stuff a little more importance? And be covered first? You're losing track of your goal.
