Very strong review. Yeah, I kinda game'd the system, as well. Not with save/resets, but with spending lots and lots of time in areas where I could get exp without much risk, so I could run through those tougher areas without messing around more than necessary. Spend time in areas where friendly chaps such as the Maniac in one of those pics lives, so I could get through places like that hellish late-game part with the dopplegangers of your party with as little trouble as possible.
Do that and you can get through without losing anyone with ease, as long as you can make it through the early stages. That's where the game is toughest...when you're weak and one mistake can be fatal. You'll be dreading crossing those disposable planks because if one breaks, someone will be in trouble. And the rooms where spirits can steal away one guy, so your two-person party becomes two one-person parties...guh.
It's kind of like an old-school console JRPG answer to a game like Wizardry, where things are really tense and touch-and-go early on, but after you've gotten stronger, the difficulty largely fades as long as you play intelligently.
Do that and you can get through without losing anyone with ease, as long as you can make it through the early stages. That's where the game is toughest...when you're weak and one mistake can be fatal. You'll be dreading crossing those disposable planks because if one breaks, someone will be in trouble. And the rooms where spirits can steal away one guy, so your two-person party becomes two one-person parties...guh.
It's kind of like an old-school console JRPG answer to a game like Wizardry, where things are really tense and touch-and-go early on, but after you've gotten stronger, the difficulty largely fades as long as you play intelligently.
I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle
Viva la muerte, that's my goddamn principle
