Missile Command was one of the first games I ever achieved stasis in. I liked it a lot better than the arcade with the trak-ball. I remember people able to spin it just right, but that wasn't feasible on the home systems. I think the hard settings were impossible since you couldn't cover all the missiles at once, but I remember really loving the color changes for each level.
I agree that the ugliness works very well--it doesn't have to TRY to be anything like a person or a monster. Just dots and lines and calculating angles and so forth.
I remember how nervy it was watching a missile cloud collapse too fast for a missile to walk into, or the later levels when I learned to spin missiles coming down fast to my advantage and leave clouds for them in advance. This review brought back a lot of that, so thanks!
I agree that the ugliness works very well--it doesn't have to TRY to be anything like a person or a monster. Just dots and lines and calculating angles and so forth.
I remember how nervy it was watching a missile cloud collapse too fast for a missile to walk into, or the later levels when I learned to spin missiles coming down fast to my advantage and leave clouds for them in advance. This review brought back a lot of that, so thanks!
My principal said, 'Emo, Emo, Emo.'
I said 'I'm the one in the middle, you lousy drunk!'
-- Emo Phillips
I said 'I'm the one in the middle, you lousy drunk!'
-- Emo Phillips
