Really great analysis of the game and its faults. This review really moves along at a great pace and succinctly articulates the game's failings with great clarity. I really liked where you went with your case analysis and the inability to fail - the "Press X to Win" aspect of LA Noire. You really nailed on the point and it's not one that I've really seen a whole lot of other writers, myself included, run with. I thought you did a nice job with that and your thoughts on the idiocy of your partners worked well with a discussion of clue analysis. But I offer this: considering how inept your partners are, is it really much of a surprise that the city praises Phelps? Even on a bad day he's certainly more effective than random asshole homicide partner or random douche bag arson partner, who can't connect a bloody knife to a stabbing.
It's really too bad that LA Noire wasn't a better experience and the more and more I talk to people, it's apparent that the bigger sites dropped the ball when the threw constant 8s, 9s, and 10s at it. It's also very interesting to me that Team Bondi seems to have earned an industry black-list. You'd think with the sales totals and critical response that companies would be lining up to scoop them up, but even Rockstar is done with them. It's very sad because there is something undeniably special in LA Noire, and even The Getaway. It just doesn't seem like the studio is managed particularly well. I recently read a review of the game by Tom Bissell, a writer I really admire, on the game, that changed my stance - or perhaps, thought process as far as how I consider the game - slightly, and I think about the game slightly more positively than I when I playing it. It's a long read at four pages and there are probably four articles pushed together into one here, but it's worth a look.
Anyway, long post short - great review, Gary.
It's really too bad that LA Noire wasn't a better experience and the more and more I talk to people, it's apparent that the bigger sites dropped the ball when the threw constant 8s, 9s, and 10s at it. It's also very interesting to me that Team Bondi seems to have earned an industry black-list. You'd think with the sales totals and critical response that companies would be lining up to scoop them up, but even Rockstar is done with them. It's very sad because there is something undeniably special in LA Noire, and even The Getaway. It just doesn't seem like the studio is managed particularly well. I recently read a review of the game by Tom Bissell, a writer I really admire, on the game, that changed my stance - or perhaps, thought process as far as how I consider the game - slightly, and I think about the game slightly more positively than I when I playing it. It's a long read at four pages and there are probably four articles pushed together into one here, but it's worth a look.
Anyway, long post short - great review, Gary.

