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fastkilr's Super Meat Boy (XLA) review

Feedback on Calvin's Super Meat Boy review. 4 replies.

Marc Golding Staff Apr 2, 2011
Great review.

This in particular, is wonderful:

. Team Meat’s given you all of the finesse needed to work your way around platforms, has provided you with complete control of the slippery slab of meat, so really, any problems you might have with SMB can be written off as user error. This is a brutal dynamic that’s rarely seen in today’s mainstream games, one that holds absolute adoration and simultaneously a level of contempt for its audience. It provides gamers with hours of entertaining gameplay but refuses to pick up the tab for the ensuing years of therapy that are likely to follow.
I don't have to prove I'm refined - that's what makes me refined!
zigfried Apr 2, 2011
I'm a big fan of challenge and high expectations, but I'm not playing any game that requires years of therapy.

//Zig
Marc Golding Staff Apr 2, 2011
Ha yeah that's what Leroux was saying. The game is seriously hard as hell.
I don't have to prove I'm refined - that's what makes me refined!
Joseph Shaffer Staff Apr 2, 2011
I was pretty terrified of this game at first, but I found it enjoyable in the end. It's hard, but not impossible.
The only thing my milkshake brings to the yard is a subpoena.
Halon Apr 2, 2011
The thing about SMB is that it came out in the wrong era. People praise Contra, Metal Slug, shmups etc which are just as tough if not tougher. The controls are so good that the hundreds (if not more) of deaths never feel cheap and the game is pretty much always fun.
IF YOU WANT MORE BEATS FOR YOUR BUCK THERE'S NO LUCK.

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