"Making tasks like these mandatory opens up Just Cause 2’s world while simultaneously indulges in the sort of entertainment that this sub-genre was built upon in the first place.
I note with just a tinge of regret that the actual combat is relatively standard shooter fare, minus the cover system that’s practically become industry standard at this point. We’re at the point where any shooter that doesn’t employ a cover system feels a bit dated, and the run-and-gun bits.."
Dude. Perfect segue-way :D (Takes notes)
I note with just a tinge of regret that the actual combat is relatively standard shooter fare, minus the cover system that’s practically become industry standard at this point. We’re at the point where any shooter that doesn’t employ a cover system feels a bit dated, and the run-and-gun bits.."
Dude. Perfect segue-way :D (Takes notes)
