Here, you'll find up to 20 of the most recent posts from the people I follow. Only public results gleaned from the last 200 overall posts to HG Blogs will be displayed. If you see no results below, that means I'm not following a lot of people, or the people I'm following haven't been active in a long while, or they simply aren't sharing their posts.
|Sorry if I’m not responsive for a few days.|
I am typing this post on my phone, in a hospital waiting room halfway across the state from my apartment. So I will keep it brief...
While fighting Oregon wildfires on farmland where he works (or adjacent to it), my dad was driving a Caterpillar vehicle. It got caught on an embankment of some sort and rolled over. My dad was in the cab and avoided being crushed but was still seriously injured. He is scheduled for surgery tonight on his spinal column, but that may be pushed back some and maybe even until tomorrow.
|Fighting through the crashes|
I want so hard to love Yakuza 0 now it's got a very fairly priced PC release, but it actively fights me every step of the way. For one, it's buggy as hell. You have to actively trick it just to get the bloody thing running.
I installed it, and it crashed seconds later. Uninstalled, ran it, same thing. Tried numerous fixes and eventually got it to boot up by unplugging my gamepad. Second loading screen say "Real Yakuza uses gamepads"
|Goldeneye will be turning 21 years-old in August. A trip to the bars will be in order!|
Goldeneye will be turning 21 years-old in August. A trip to the bars will be in order! But first, has anyone here compared how it holds up to the shiny, modern FPSes that grace our modern console and PC platforms? Did anyone here play it back in the day? Be that "back in the day" be back in the day 21 years ago or at any point since its release until now? I speculate some of you have.
|Still hanging onto the illusion that this was a good idea.|
The best version of this game until the next one was made.
A bad clone of a Mario Kart clove populated by mascots you probably never knew existed.
A thinking man's action platformer made by Blizzard before they took over the world via MMO.
Why the hell did Digital Pictures release this awful game three bloody times?
Updated a generic female sprite from the original Japanese release so that she was, instead, constantly on fire for exactly no reason.
The most expensive bad time you can have this side of buying a Nottingham Forest season ticket.
Better than the 3DO port and maybe the awful SNES one.
|It's a long article, but a very interesting read.|
The Verge: Telltale Games Developer Layoffs Toxic Video Game Industry
I've been a fan of TellTale since the Sam & Max days, and I was initially quite happy that The Walking Dead was such a huge success for them, but became quite bored with that template over time (liked The Wolf Among Us, but never finished Game of Thrones, and I'm a huge GoT fan). It's hard to tell how many of these claims are true, since the article bounces between sources (and the CEO), so it does seem to be telling both sides of the story, or maybe the claims made by one side seem to ring a bit hollow.
|And it only took a couple years!|
As I'm down to four games at once, which is a pretty reasonable number that allows me to switch from one to another if I get bored or temporarily frustrated by something...or just want to go from action to RPG to strategy or whatever. Well, four might briefly become five from time to time if I want to replay something old or (sigh...) help EmP out by messing with a 32X game or something almost as horrible (such as most of his other projects, which have forced me to play a crappy GBC Aliens game, the crappy original Thunder Force game on a crappy old computer, a crappy PS2 Evil Dead game AND the crappy Atari 2600 port of Zaxxon --- damn, dude, come up with a project where I'm playing something that kicks ass...PLEASE!!!!!!!!!!!!).
|Capcom may have just stumbled upon the absolute worst possible way to bring Mega Man to Nintendo Switch.|
I can tell I'm not going to be able to move on with my day until I compose a blog post on this topic, because I'm simply too angry to let the rage fester inside my head, so here goes: Capcom has announced a physical release for Megaman Legacy Collection + Megaman Legacy Collection 2 on the Nintendo Switch. The compilation will retail for $39.99 MSRP, and will be shipped on a single cartridge. It will release this May in North America. Included on the cartridge is Megaman Legacy Collection, plus buyers will receive a key they can use to tie Megaman Legacy Collection 2 to their Nintendo account and download it onto their system memory or an XD card. There are notifications to that effect on the front of the box.
|AKA: What's killing Rob today?|
Started this a couple weeks ago and, so far, have progressed into the Depths. So, what all has killed me but good in this game! Let's see!
|So many games, so much awesome.|
I had never played Out of this World (same game - different name) back in the 16-bit days, so it was nice to finally see what all the fuss was about. It was an interesting game for sure, and with the smooth animation and atmospheric world, I can understand why it made an impact in the 90s. It has enough puzzles to make you think a bit, but unfortunately it also has frustrating stilted action sequences.
Earth Defense Force 4.1: The Shadow of New Despair
|Almost down to my goal of only working four games at once.|
Now that I'm done with the second Avadon game (and the review is up), I only have five games on my current docket. My 360 game, my retro system/ROM game and my Android game, to go with two games from other systems (PS, PS2, Wii, DS, 3DS, Steam).
Since it of those latter two that I'll get from 5 to 4 and then move on (at least until I get bored with Kemco stuff and turn it into two games from the aforementioned six systems PLUS Android), we'll start with my progress there.
|No game is perfect. Everyone knows that. So... 9 out of 10!|
Objectively, no game is perfect. You know it and I know it.
When a critic reviews a game, sometimes you'll see an accompanying score of 10/10 (or 5/5 in this site's case; there are all sorts of scale). Some readers will call this the "perfect 10," but that's a misnomer. No game is perfect, remember?
Why do some critics award 10/10 when clearly there's no such thing as a perfect game? Why do some critics balk at the notion. I worked briefly at an outlet where critics weren't allowed to award 10/10 scores, because games can't be perfect.
|An uncommon hiccup led to wonky tallies, so everything has been reset.|
One of you today pointed out to me that review views are really messed up, to put things mildly. I looked into the situation, and unfortunately it appears that when the site was having some issues with page loads a while back, a review page partially loaded and successfully ran a partial query, which resulted in every review record being updated to show 1689 views. That's my best guess at the problem, anyway.
The resulting data was even less useful than if that column in the database had simply been wiped completely, so I went ahead and reset every value to 1 (which is the default instead of 0, for boring reasons I won't outline here). They'll start going up from there, as reviews are viewed.
|Down to six! Down to six! Down to six! (aka: 666, since we're in Halloween Month)|
Since I last updated my progress, I've beaten a few games in Bravely Default, Etrian Odyssey Untold: Millennium Girl, Journey to Kreisia, Kirby's Epic Yarn and Rayman Legends. My review is up for BD, it'll be up for Kreisia whenever a certain SOMEONE gets to it in the queue, I'm working on my review for Kirby's Epic Yarn (the ever-so-beloved part where I scrap 5 paragraphs and start over because my current tactic is sucking big-time) and then I'll pound out the review for Rayman Legends.
|I look back on these reviews when I want to cringe.|
Review by Jerec
Pages and Pages of Text
When starting a mission, if you dont read the 6 pages of text, you might aswell give up. I really didn't like reading so much. But even when I did read, the missions went from being ''too hard'', down to just plain ''hard''.
|5 months later, I attempt the new Mass Effect again|
Wow. This game took a beating, critically. The initial release was pretty buggy. My own progress was stopped when a mission wouldn't generate the next objective, leaving me with no way to progress, and the last manual save too long ago.
Coming back to it now, I decided to start over with Sara Ryder instead of Scott. I pushed through parts of the early game that were familiar to me, and eventually reached the unknown. The game's been patched a fair bit, and it looks and plays a lot better than I remember.
|Evey couple of months I forget what a chore recording games is, and this happens.|
|As I still endeavor to trim down my number of current projects|
On one hand, you could say I'm 3/4 of the way there, as my plan is to have one game that I currently play in each of these four groups: 360, Android (ie: my Kemco niche), ROM and other system (ie: PS/PS2, 3DS/DS, Wii, Steam). And I have one game in each of the first three groups! On the other hand, in that "other system" group, I still need to narrow it down from 6 games to 1, so, yeah, there's a little bit of work I still have to do...
So, where am I?
XBOX 360: Rayman Legends -- the main goal is to start the Dark Souls games, but I didn't want to deal with something that work-intensive while trying to finish a bunch of other games, so I decided to work with this one. Which was a good decision, as this game is really awesome with a lot of cool features.
|Putting images in your reviews just got easier.|
What did you do with your weekend? I spent most of mine coding, and the result is a collection of adjustments around the site. The big, obvious differences are the systems pages (which I posted about previously) and the site's landing page. Those are hard to miss.
However, I also spent a few hours coding an update to our image assets functionality. The change brings the image assets in line with what I set up for guides, where instead of inserting a big long bit of HTML (which not everyone knows), you can just insert a simple image insertion tag.
|I've reworked the system pages to show a variety of content you might find interesting.|
HonestGamers is a site for game reviews, first and foremost, and that's not likely to ever change. Even though things have slowed a bit recently, I remain committed to ensuring the site is one of the finest gaming destinations on the Internet. Part of that effort involves producing supplemental content, such as guides and screenshots, but the system profile pages haven't advertised the extra work that goes on behind the scenes for quite some time.
|As weird as ever.|
Twin Peaks is back for a third season, a whopping twenty-five years after the conclusion of Season 2. David Lynch and Mark Frost are again at the helm, most of the original cast are back to reprise their roles, and the ensemble is bolstered by the talent of Hollywood heavy hitters such as Naomi Watts, Michael Cera, and Amanda Seyfried. It has benefited from a long development cycle, having been in production for at least three years. It also boasts eighteen hour-long episodes (full hours, without commercials). This, my friends, is as authentically Twin Peaks as it gets. It broke records for signups to Showtime’s streaming service, for good reason.