Writer, artist and musician. Also retired from the demoscene. Concerned primarily with technology and education. Oh yeah, and good games.
...still outpaces its remade cousin.
I think when you view Secret of Mana through the lens of youth you see a fantastic adventure into the unknown, filled with colourful and quirky monsters, a few friends and a delightful assortment of classical weapons. When you learn about the origin and execution of the gameís development, you begin to understand why itís just so darn flawed. However to this day it stands as a legendary representative of its console and respective generation, the venerable fifth, to be exact.
...but I don't want to be a bully about it.
I'll just have to suck it up, and I really don't want to skewer this game quite before it has a chance to enjoy it, but the fact is that I got it for a 90% discount, and that's not good news for this game. So, I'll write around the specifics while talking about the conundrum a bit.
So that's how you spell that. Thanks, Chrome! 9_9
Anyway, is there anything worse than reviewing a game that has the most sincere of intentions but lackluster execution? If I were to grade this project, I'd say it earned a solid A+ in High School Computer Science. Isn't it amazing what kids can do these days?
...is very British.
I suppose I should have seen it coming, and I won't dive too deep now, but it's good. So far. Consistent animation, variable voice acting - how many productions have top notch VA? This is coming from Square/Enix, there shouldn't be an excuse for this. It's a beautiful game, almost lush; the world is written with deep lore and a satirical sense of humour that just doesn't seem possible in North America.
Of course I'm wondering just how predictable it is. I see some of the setups already; a questionable motivation, a naive protagonist... been there done that. That's okay, too, if it's well done - and so far, it is. So here's hoping the rest of the ride is of the same quality.
...pre-written, it's easy!
The frog's enthusiastic, the beetle, not so much. So the frog is me, first thing in the morning whereas the beetle is me the rest of the time. Okay, so yeah, maybe it's chintzy of me to post a link to another site. You don't have to leave HG, just pin the tab and come back the instant you're done.
Oh yeah. Right. The reason I'm posting this. So whilst writing a novel I decided to start posting short stories on Medium.com once a week as an experiment. It's okay. Not the explosion I hoped for, but I'm still pretty newbish to this whole marketing thing. Self promotion. Blah.
I'd rather be writing.
Aaaanyway... I started posting those stories in the middle of October. It was a way of coping with Halloween and my birthday, which happens around the same time.
...writing a novel isn't as easy as it looks. You mean you can't tell?
You know how Fred Austure made every other dancer look like they were trying to dance with their shoes on backward? He practiced nonstop and was unrelenting in his precision. Whether he was dedicated or a jerk is up for debate, but making something look effortless does require a certain level of commitment.
My lead in thought was that writing a novel doesn't show the perfectionism that went into the text, since you're only seeing the end result. However, that perspective is not only narrow, it's wholly mistaken. Writing is a matter of mental discipline - speaking as one who is evidence of that fact. Polish comes with repeated attempts and hard work.
Always hard work.
But sometimes I feel like it.
I've been bothered by the idea of leaving HG out in the cold where my writing routine is concerned. The accomplishments have not been earthshattering, but it has been good for my capacity as a writer. So, I'm going to tool out some Switch reviews of the games I've enjoyed in the last six months.
Now, that's not going to be a lot, since paring back how much I play comes into effect, but... ah well, that's okay. I guess I'll just start where I start and finish where I finish.
Nice to see the front page changes finally came into effect. Heh.
Am I the only one looking at the Switch right now and wondering where all the multiplayer games are? The fact is that the Switch could outnumber its competitors in homes by a factor of 2 or more, but that'll never happen unless Nintendo somehow sees a wave of multiplayer enabled titles. MarioKart 8 Deluxe, Arms and Splatoon 2 are not enough.
I'm bringing this up because the Switch is now my hardware of choice for reviews. It will be getting my attention as I build up my library of major and minor releases from the eShop. If you don't watch Arlo - and you should - he makes a good point about the eShop going the way of Steam. It was heavily curated in its first year, but in order to keep up the flow of titles, they're relaxing their standards.