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WilltheGreat >_>

Title: Will's Reaction to Playing Amnesia
Posted: May 30, 2012 (04:45 AM)
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Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by WilltheGreat. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: CONSORTIUM: Master Edition (Miscellaneous)
Posted: May 14, 2014 (05:48 PM)
CONSORTIUM has come a long way since January, so if you put it down or gave it a miss because of its buggy launch then CONSORTIUM: Master Edition is worth a second look.
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Type: Review
Game: Excruciating Guitar Voyage (Miscellaneous)
Posted: November 28, 2010 (06:59 AM)
Excruciating Guitar Voyage is obviously trying to lampoon, [but] it's too far over that line to be funny anymore. Ultimately, it tries too hard and ends up becoming the kind of amateurish and unpolished game it sets out to make fun of.

Type: Review
Game: Flotilla (Miscellaneous)
Posted: October 03, 2010 (11:02 PM)
I bet you think it's all fun and games, captaining a space ship. I bet to you it's bucketloads of adventure and alien girls and space monsters and cyborgs, and all the other stuff Star Trek says? Well let me tell you something, flatlander; Star Trek has it wrong.

Type: Review
Game: Torchlight (Miscellaneous)
Posted: January 27, 2010 (04:53 PM)
To its credit, Torchlight is much more than just a cash-in on our nostalgia. As much as it is an homage to its diabolic predecessor, Torchlight easily stands on its own as a game. Rather than using those familiar Diablo elements as a crutch, it takes those elements and gives them just enough of a twist to make them fresh again.
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Type: Review
Game: Return to Mysterious Island 2: Mina's Fate (Miscellaneous)
Posted: December 12, 2009 (06:07 PM)
Despite a couple of hiccups, Return to Mysterious Island 2 does enough of the important things right to deliver a unique and slightly nostalgic experience, and is sufficiently different from its older sibling to justify its place on the fence between Sequel and Expansion.
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Type: Review
Game: Restaurant Empire 2 (Miscellaneous)
Posted: November 05, 2009 (01:50 PM)
What challenges await my Restaurant Empire next month? Liquor licenses and dumb waiters that cost an arm and a leg, but net long-term profits? Hiring additional staff and firing problem employees? Optimizing seating and serving paths for best results? From the looks of it, yes.

Type: Review
Game: Hearts of Iron III (Miscellaneous)
Posted: September 11, 2009 (04:20 PM)
A Grand Strategy game, for those readers who have no idea what it is, is a game that simulates everything. Gameplay is conducted at the national level, in contrast to more a conventional game like Company of Heroes which takes place at the battalion level. Rather than commanding soldiers and vehicles on the battlefield, the player has at his disposal the resources and manpower of an entire nation.
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Type: Review
Game: Star Trek 25th Anniversary (Miscellaneous)
Posted: July 29, 2009 (01:54 PM)
Space. The final frontier.

Type: Review
Game: Space War Commander (Miscellaneous)
Posted: May 30, 2009 (10:15 PM)
Space War Commander is simple enough that it can be picked up and learned very quickly, and won't eat up your time with long-winded matches like other RTS games. The only thing really missing is multiplayer support, but even so Space War Commander is a superb time-killer
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Type: Review
Game: Sword of the Stars: Ultimate Collection (Miscellaneous)
Posted: May 25, 2009 (03:22 PM)
Sword of the Stars: Ultimate Collection brings in some wonderfully fresh ideas, but stays true to the 4X formula. This is a game with a lot of depth and a lot to learn, and you aren't likely to master it in a weekend.

Type: Review
Game: Supreme Ruler 2020: Global Crisis (Miscellaneous)
Posted: April 27, 2009 (03:16 PM)
Global Crisis doesn't do anything wrong by any definition, very competently building on the strengths of the core game and bringing more toys and scenarios to the mix. But neither does it add anything really new that shakes up the gameplay, and I confess to a bit of disappointment at that.
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Type: Review
Game: Sins of a Solar Empire Entrenchment (Miscellaneous)
Posted: April 21, 2009 (10:19 AM)
Originally slated for release near the beginning of this year, Stardock wisely delayed this expansion and instead opened up beta testing to the community, allowing anyone who'd pre-ordered the game (such as myself) to contribute to development. The result is one of the most polished expansions I've seen in my many years of digital conquest, well-balanced and virtually bug-free upon official release.

Type: Review
Game: Supreme Ruler 2020 (Miscellaneous)
Posted: March 12, 2009 (01:39 PM)
Supreme Ruler: 2020 is exactly what I adore: a strat title nearly unapproachable due to its level of depth, but promising months upon months of diverse enjoyment. I do so love a challenge.

Type: Review
Game: Space Quest I: Roger Wilco in The Sarien Encounter (VGA Remake) (Miscellaneous)
Posted: January 31, 2009 (11:33 AM)
The trick with reviewing a remake is that you often find yourself treading on the toes of the previous iteration, and if you don't do that you confuse the hell out of anybody not familiar with it. But I think I'm safe in assuming that most readers aren't familiar with Space Quest at all, let alone enough to know that Space Quest 1: Roger Wilco in The Sarien Encounter is a remake of the original EGA Space Quest: The Sarien Encounter released by Sierra around the same time they were ...

Type: Review
Game: Multiwinia: Survival of the Flattest (Miscellaneous)
Posted: December 08, 2008 (03:12 PM)
Rather than carefully constructing a balanced army, Multiwinia demands victory through superior manouvers, feinting and flanking, and knowing when to retreat and when to press the attack. Should you amass your Multis for a later assault, or have them charge out of the spawn points to bolster that choke point? All this planning might sound complicated, but Multiwinia's intuitive interface frees up enough brainpower to make tactical planning almost instinctual, as easy as 3.141592653589...

Type: Review
Game: Spooky Spirits (Miscellaneous)
Posted: October 31, 2008 (02:40 PM)
I feel a little cheap not saying more about Spooky Spirits, but there isn't a whole lot more to say. And that's good; it adheres to the basics of its genre and provides challenging, logical puzzles and intuitive controls to solve them with, with nothing frilly or gimickey that tries to add depth.
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Type: Review
Game: 1701 A.D. Gold Edition (Miscellaneous)
Posted: September 09, 2008 (11:49 AM)
Chances are you know the game's titular century well enough; the late 1600's and early 1700's serve as the backdrop for just about every pirate movie, game, and comic book known to man. Do pirates factor into 1701? A little, but the game's focus is more on the other, less popularized aspects of the era.

Type: Review
Game: Great War Nations: The Spartans (Miscellaneous)
Posted: June 09, 2008 (07:49 PM)
I thought this was supposed to be a historical RTS. You know, based on actual history. That's what it sells itself as, anyway...But I'm reasonably certain none of the ancient civilizations of the Mediterranean had the power to throw magical fireballs.

Type: Review
Game: Warhammer 40,000: Dawn of War - Soulstorm (Miscellaneous)
Posted: April 14, 2008 (11:44 PM)
Two more races, a rehashed Dark Crusade campaign, and new units that fill already occupied niches. The overall experience is...less than stellar, feeling less like a labour of love and devotion to a fanbase and more like one more attempt to squeeze money out of a product before the sequel is released.
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Type: Review
Game: MechWarrior 4: Vengeance (Miscellaneous)
Posted: February 28, 2008 (03:55 PM)
BattleMech (n): An armored combat vehicle about thirty to forty feet tall of vaguely humanoid shape, typically massing from twenty to one hundred tons. Powered by fusion reactors, 'Mechs are best suited for ground combat, although they are also capable of underwater operation as well as operation in vacuum and/or zero-g environments. A 'Mech's only true equal is another 'Mech - artillery, aircraft, and tanks are disadvantaged against them without BattleMech support or a strong advantage in nu...
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