Staff reviews

4,734 reviews · showing 3,501–3,520

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  • Staff PlayStation 2 HG exclusive

    Zombie Hunters review

    In this game you assume the role of a hot Japanese babe in a bikini who carves up the walking dead with her bloodthirsty katana – and that pretty much sums up why the Oneechanbara series are some of the most popular imports for the PS2.

    Sho · February 14, 2007

  • Staff PSP HG exclusive

    Monster Kingdom: Jewel Summoner review

    Monster Kingdom: Jewel Summoner feels more like a contractual obligation than a labor of love. Through all the battles and monster-breeding, I don't sense any pride or purpose. Jewel Summoner isn't incompetent, but it's a waste of talent…

    Zigfried · February 13, 2007

  • Staff DS HG exclusive

    Hotel Dusk: Room 215 review

    Hotel Dusk has the point-and-click feature down, but the adventure is conspicuously absent. The most exciting locales to visit in the two story hotel are a few vacant rooms, the lifeless bar, and three short hallways.

    Brian Rowe · February 12, 2007

  • Staff PlayStation 2 HG exclusive

    Ar Tonelico: Melody of Elemia review

    Without ever being obvious about it, Ar Tonelico successfully immerses you in its world, makes you anxious to seek out each new song and experience. Try to fight it and you’ll hate the game. Embrace it and you’ll find yourself wrapped in…

    Jason Venter · February 9, 2007

  • Staff Xbox HG exclusive

    Dreamfall: The Longest Journey review

    Welcome to Dreamfall: The Longest Journey. Welcome to a world that you will never want to forget.

    Gary Hartley · February 8, 2007

  • Staff FM-Towns HG exclusive

    Zak McKracken and the Alien Mindbenders review

    This isn’t just the only version of Zak ever released on CD-ROM, but it’s also the only one to feature 256-color VGA graphics. And don’t think that means they must be little more than a slight update; all the graphics have been completely…

    Sho · February 5, 2007

  • Staff PC HG exclusive

    Yin-Yang: X-Change Alternative review

    Yin-Yang goes to great lengths to utilize all those characters in illustrating Kaoru's dilemma. Naturally, he wants to return to normal, and we see moments where he freaks out about losing the physical and emotional strength that he's…

    Benjamin Woodhouse · February 4, 2007

  • Staff NES

    Life Force review

    But, like I said, there is one alteration to this formula in Lifeforce. Here, the second, fourth and sixth levels are vertical instead of the standard horizontal. And they don’t just look different, they play different, as well. Many of…

    Rob Hamilton · January 31, 2007

  • Staff PC HG exclusive

    True Love review

    The most important part comes when your childhood friend and the snotty rich girl find themselves in a clothes-tearing catfight over who gets first crack at your bodacious bod. You need some way to cool things down but there isn’t a bucket…

    Sho · January 30, 2007

  • Staff PC HG exclusive

    Sam & Max Episode 3 - The Mole, The Mob and the Meatball review

    Because although the comedic script is sharper than ever in this episode, Sam & Max Episode 3: The Mole, The Mob and The Meatball suffers a few problems.

    Gary Hartley · January 26, 2007

  • Staff PC HG exclusive

    Crescendo review

    At a glance, it’s just another game for horny men when real women are unattainable. You would expect to play it with one hand on the mouse and the other ready for action because no one plays hentai games for the story. That’s how the genre…

    Jason Venter · January 25, 2007

  • Staff DS HG exclusive

    Yu-Gi-Oh! GX: Spirit Caller review

    Much strategy comes into play. What cards should you put in that will complement each other and make their powers stronger together than divided? What can you do to counter common card effects your opponent might use?

    yamishuryou · January 23, 2007

  • Staff Xbox 360 HG exclusive

    Lost Planet: Extreme Condition review

    Lost Planet is one of those games that sounds much better than it actually is. Just when you're getting into the run-and-gun groove, Lost Planet slaps you in the face with some annoying quirk that slows everything down.

    Zigfried · January 22, 2007

  • Staff Sega CD HG exclusive

    Rise of the Dragon review

    Don’t be fooled; the original disk-based release might be considerably harder to find, but it tears this CD “upgrade” into thousands of itty-bitty pieces.

    Sho · January 20, 2007

  • Staff Famicom Disk System HG exclusive

    Samurai Sword review

    Personally I recommend that you just look at all the screenshots, because whatever crazy scenarios your imagination comes up with are almost certainly going to be a whole lot cooler than the real thing.

    Sho · January 19, 2007

  • Staff PC HG exclusive

    Rise of the Dragon review

    After the mayor’s daughter becomes the latest victim of a new drug that fatally mutates its users into twisted monstrosities, Blade reluctantly finds himself entangled with both the underworld Triads and an ancient Chinese prophecy…

    Sho · January 17, 2007

  • Staff PlayStation 2

    Justice League Heroes review

    And that brings up the main reason I love Justice League Heroes: It's not just an excellent superhero game, it's a excellent game. Period.

    Zack Little · January 16, 2007

  • Staff NES HG exclusive

    Destiny of an Emperor review

    Capcom didn't want a player turning some minor figure like Yellow Turban lackey Cheng Yuan Zhi into one of the saviors of the Han Dynasty, so he'll be stuck with his piddling 195 soldiers the entire game. Meanwhile, major players like…

    Rob Hamilton · January 16, 2007

  • Staff PlayStation 2

    Robotech: Invasion review

    As in Macross, the good guys fly transforming planes, but that's not what this game is about. Planes aside, Scott and his guerilla team wear armour that allows them to pull off an integration with the armoured motorcycles they ride -- the…

    Marc Golding · January 16, 2007

  • Staff Xbox 360

    Ms. Pac-Man review

    Everything here is represented almost precisely the way you would expect. The center of the screen is taken up by a vertical bar that depicts the action in its original aspect ratio. The edges have artwork that adorned some original…

    Jason Venter · January 15, 2007