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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Gothic 3 (PC)

Gothic 3 review (PC)

Reviewed on October 17, 2006

Bigger. Badder. Not quite as buggy.
EmP's avatar
Veggie Tales: LarryBoy and the Bad Apple (Game Boy Advance)

Veggie Tales: LarryBoy and the Bad Apple review (GBA)

Reviewed on October 16, 2006

LarryBoy and the Bad Apple is a game and needed to find some way to challenge players without forcing them into the evils of mindless slaughter. It found the solution to this quandary in the form of a time limit system. You don’t die. Instead, you’re slowed by hazards like errant basketballs (in one early boss encounter that will remind you of Donkey Kong) or vegetables that have given into the Bad Apple’s wicked ways.
honestgamer's avatar
I, Damiano (PC)

I, Damiano review (PC)

Reviewed on October 13, 2006

Somewhere in the midst of all this frivolity are cheery themes like wholesale genocide, illicit sex, and an epidemic of the Black Death; this is of course followed by folk dancing, because Damiano is a very complex individual.
sho's avatar
Gokuraku! Chuka Taisen (TurboGrafx-16)

Gokuraku! Chuka Taisen review (TG16)

Reviewed on October 13, 2006

Yes, hero-boy’s steed of choice as he enters the fray is a cloud. Now, if I was a mythological Chinese hero, I’d prefer riding into battle on one of those cool-looking dragons those nutty folks are always worshipping or whatever, but to each his own, I guess.
overdrive's avatar
Castlevania III: Dracula's Curse (NES)

Castlevania III: Dracula's Curse review (NES)

Reviewed on October 10, 2006

Everyone recognizes the gaming brilliance that is Castlevania III – which is why I’m not going to bother reviewing it.
sho's avatar
Tsuki ~Possession~ (PC)

Tsuki ~Possession~ review (PC)

Reviewed on October 10, 2006

No one, and I repeat, no one said anything about urine, adult diapers, or enemas and their *ahem* forceful outbursts.
pup's avatar
Caesar IV (PC)

Caesar IV review (PC)

Reviewed on October 09, 2006

If Caesar IV is better because it focuses on the smaller details, then it’s also true that it’s better because it forces you to do the same. You have to worry more about things like hygiene now. More importantly, you understand why that is in a tangible sense. When you neglect the bath houses, you’ll see filth spreading through your city.
honestgamer's avatar
Pippa Funnell: Stable Adventure (Game Boy Advance)

Pippa Funnell: Stable Adventure review (GBA)

Reviewed on October 09, 2006

You'll jump a lot of gates in Pippa Funnell: Stable Adventures.
EmP's avatar
Just Cause (PlayStation 2)

Just Cause review (PS2)

Reviewed on October 05, 2006

When all these elements come together, you might actually be fooled into thinking Just Cause is a decent game. Don't. All is not what it seems.
lasthero's avatar
Parasite Eve (PlayStation)

Parasite Eve review (PSX)

Reviewed on October 05, 2006

The main problem is that whenever Aya gets into a fight, the game has to load in the monsters, which takes a couple of seconds. During this time, the screen freezes and turns gray, essentially screaming, “Hey stupid! You are going to be in a fight. Gird those loins and start shooting!”
overdrive's avatar
Haunted Castle (Arcade)

Haunted Castle review (ARC)

Reviewed on October 03, 2006

Don’t hate Haunted Castle just because there aren’t any candles to whip, the sub-weapons are totally lame, and Simon has blue hair. That would be silly. No, you should hate it because it’s a sadistic monster that feeds off your suffering (and pocket change).
sho's avatar
Enzai: Falsely Accused (PC)

Enzai: Falsely Accused review (PC)

Reviewed on October 01, 2006

I definitely enjoyed my time with Enzai. I actually played through every scenario and bled the story dry, because the dialogue and characters were so well-conceived.
zigfried's avatar
Cooking Mama (DS)

Cooking Mama review (DS)

Reviewed on September 30, 2006

All that Cooking Mama has to offer is cooking, cooking, and more routine cooking. The only real goal is to get perfect 100’s, but even then, the reward is yet another dish that utilizes the same cooking techniques and a little gold medal.
pup's avatar
Amped 3 (Xbox 360)

Amped 3 review (X360)

Reviewed on September 30, 2006

You'll also find yourself hired by a Canadian sock-puppet to hunt down a yeti. After being filled in by your odd employer (who uses a sock puppet of his very own to characterise the yeti!) you'll have to chase the abominable snowman down a particularly treacherous slope, outscoring him as he pulls mad tricks on his own snowboard to secure his capture. He'll backflip off an icy ramp and land precariously on a rail which he'll grind down, popping off stunts as he goes. Do the same or be shown up by the missing link!
EmP's avatar
Mega Man X: Command Mission (GameCube)

Mega Man X: Command Mission review (GCN)

Reviewed on September 30, 2006

This isn’t the first Mega Man RPG, but it is the first Mega Man RPG that hasn’t used weird some weird card system or had grids to move around on or wasn’t a blatant Pokémon knockoff. In Command Mission you play as X, robot fighter extraordinaire, hunter of the rogue reploids known as Mavericks. If you’ve been playing Mega Man X games for a while, you probably have this history memorized; from what I can tell, it’s just a continuation of the main series. I wouldn’t know because, again, I’m not good at the games and haven’t dug deep into the storyline. And, again, I don’t really need to. Command Mission’s plot is extremely linear and self-contained.
lasthero's avatar
Streets of Rage 2 (Genesis)

Streets of Rage 2 review (GEN)

Reviewed on September 29, 2006

And make no mistake — losing the services of Adam was such a crushing blow to comrades Axel and Blaze that they needed to enlist TWO other vigilante crime fighters in an attempt to replace him. Skate is a skateboarder who I’ve never used or even considered using. Just look at the little pipsqueak and you’ll understand. Max is a big, powerful guy who suffers from being the slowest-moving human being in the world. Sure, he can wade through Mr. X’s foot soldiers with ease, littering the city streets with broken bodies and shattered dreams, but put him against nimble, agile foes and things get ugly.
overdrive's avatar
Bone: The Great Cow Race (PC)

Bone: The Great Cow Race review (PC)

Reviewed on September 28, 2006

A lot of notice was taken of Boneville's shortcomings and fixed up in this outing; while both games drip with a vibrant and goofy charm that will appeal to audiences young and old, the more sinister undertones that Jeff Smith's comics were so loved for have been allowed to further develop in this episode.
EmP's avatar
IGPX: Immortal Grand Prix (PlayStation 2)

IGPX: Immortal Grand Prix review (PS2)

Reviewed on September 26, 2006

No matter how excellently you race, your opponents will be right on your tail or just in front of you. Even if you crash and burn, you won’t lose track of them because the game just keeps you moving on its own. That leaves you free to explore IGPX’s primary draw: big robot punches.
honestgamer's avatar
Monster House (DS)

Monster House review (DS)

Reviewed on September 25, 2006

No matter how deep your wish to appreciate the game, Monster House spits you back out on the lawn.
draqq_zyxx's avatar
Batman: Vengeance (PlayStation 2)

Batman: Vengeance review (PS2)

Reviewed on September 24, 2006

That’s how Batman operates: Intelligence. You’re required to think, conserve and take account of what you’re given to work with, what you need to survive against Gotham’s criminal element.
lasthero's avatar

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