Staff reviews
4,690 reviews · showing 3,481–3,500
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Staff PC
Ecstatica review
Unless you tread with absolute care, you'll be assaulted by a crazed werewolf, almost immediately. If your defenses are shaky, he will beat you to death then and there, in the first minute of your game. And I mean, he'll pummel you.
Marc Golding · February 19, 2007
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Staff Game Boy Advance
Mazes of Fate review
MoF has a grand story of course, telling of mankind's greed and other sins against God, and of hatred nurtured between us and a race of goatmen. I can't say that the tale did anything for me other than give me a chuckle at the word…
Marc Golding · February 18, 2007
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Staff PC HG exclusive
Alien Shooter: Vengeance review
The lights dimmed abruptly. A glass lamp cracked to one side and from the distance came a groan, like metal scraping against itself. The building sighed as if alive and suddenly, the doors to the side burst open. Seconds before, I’d been…
Jason Venter · February 16, 2007
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Staff PC HG exclusive
Agatha Christie: Murder on the Orient Express review
There's a lot the game does right to endure itself to pre-existing fans of the genre, but it doesn't contain nearly enough correctly or differently to endear it to a new audience or indeed help it stand out amongst the crowd.
Gary Hartley · February 15, 2007
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Staff PlayStation 2 HG exclusive
Zombie Hunters review
In this game you assume the role of a hot Japanese babe in a bikini who carves up the walking dead with her bloodthirsty katana – and that pretty much sums up why the Oneechanbara series are some of the most popular imports for the PS2.
Sho · February 14, 2007
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Staff PSP HG exclusive
Monster Kingdom: Jewel Summoner review
Monster Kingdom: Jewel Summoner feels more like a contractual obligation than a labor of love. Through all the battles and monster-breeding, I don't sense any pride or purpose. Jewel Summoner isn't incompetent, but it's a waste of talent…
Zigfried · February 13, 2007
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Staff DS HG exclusive
Hotel Dusk: Room 215 review
Hotel Dusk has the point-and-click feature down, but the adventure is conspicuously absent. The most exciting locales to visit in the two story hotel are a few vacant rooms, the lifeless bar, and three short hallways.
Brian Rowe · February 12, 2007
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Staff PlayStation 2 HG exclusive
Ar Tonelico: Melody of Elemia review
Without ever being obvious about it, Ar Tonelico successfully immerses you in its world, makes you anxious to seek out each new song and experience. Try to fight it and you’ll hate the game. Embrace it and you’ll find yourself wrapped in…
Jason Venter · February 9, 2007
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Staff Xbox HG exclusive
Dreamfall: The Longest Journey review
Welcome to Dreamfall: The Longest Journey. Welcome to a world that you will never want to forget.
Gary Hartley · February 8, 2007
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Staff FM-Towns HG exclusive
Zak McKracken and the Alien Mindbenders review
This isn’t just the only version of Zak ever released on CD-ROM, but it’s also the only one to feature 256-color VGA graphics. And don’t think that means they must be little more than a slight update; all the graphics have been completely…
Sho · February 5, 2007
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Staff NES
Life Force review
But, like I said, there is one alteration to this formula in Lifeforce. Here, the second, fourth and sixth levels are vertical instead of the standard horizontal. And they don’t just look different, they play different, as well. Many of…
Rob Hamilton · January 31, 2007
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Staff PC HG exclusive
Sam & Max Episode 3 - The Mole, The Mob and the Meatball review
Because although the comedic script is sharper than ever in this episode, Sam & Max Episode 3: The Mole, The Mob and The Meatball suffers a few problems.
Gary Hartley · January 26, 2007
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Staff DS HG exclusive
Yu-Gi-Oh! GX: Spirit Caller review
Much strategy comes into play. What cards should you put in that will complement each other and make their powers stronger together than divided? What can you do to counter common card effects your opponent might use?
yamishuryou · January 23, 2007
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Staff Xbox 360 HG exclusive
Lost Planet: Extreme Condition review
Lost Planet is one of those games that sounds much better than it actually is. Just when you're getting into the run-and-gun groove, Lost Planet slaps you in the face with some annoying quirk that slows everything down.
Zigfried · January 22, 2007
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Staff Sega CD HG exclusive
Rise of the Dragon review
Don’t be fooled; the original disk-based release might be considerably harder to find, but it tears this CD “upgrade” into thousands of itty-bitty pieces.
Sho · January 20, 2007
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Staff Famicom Disk System HG exclusive
Samurai Sword review
Personally I recommend that you just look at all the screenshots, because whatever crazy scenarios your imagination comes up with are almost certainly going to be a whole lot cooler than the real thing.
Sho · January 19, 2007
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Staff PC HG exclusive
Rise of the Dragon review
After the mayor’s daughter becomes the latest victim of a new drug that fatally mutates its users into twisted monstrosities, Blade reluctantly finds himself entangled with both the underworld Triads and an ancient Chinese prophecy…
Sho · January 17, 2007
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Staff PlayStation 2
Justice League Heroes review
And that brings up the main reason I love Justice League Heroes: It's not just an excellent superhero game, it's a excellent game. Period.
Zack Little · January 16, 2007
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Staff NES HG exclusive
Destiny of an Emperor review
Capcom didn't want a player turning some minor figure like Yellow Turban lackey Cheng Yuan Zhi into one of the saviors of the Han Dynasty, so he'll be stuck with his piddling 195 soldiers the entire game. Meanwhile, major players like…
Rob Hamilton · January 16, 2007
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Staff PlayStation 2
Robotech: Invasion review
As in Macross, the good guys fly transforming planes, but that's not what this game is about. Planes aside, Scott and his guerilla team wear armour that allows them to pull off an integration with the armoured motorcycles they ride -- the…
Marc Golding · January 16, 2007




















