Reviews by zigfried
204 reviews · showing 141–160
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Staff Saturn
FIST review
With such a lackluster assortment of characters, the only solution is to compound the problem with one of the worst assortments of special moves ever envisioned. You know you're in trouble when one of the special moves is literally called…
Zigfried · June 16, 2005
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Staff Sega Master System HG exclusive
Zillion review
Even though the game's based on Japan's version of Lazer Tag, THIS IS NOT A LIGHT GUN GAME. It's something far more stimulating: a multi-character stealth action puzzle shooting game. If that isn't clear enough, put on your Crazy…
Zigfried · June 8, 2005
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Staff PC-FX HG exclusive
Kishin Douji Zenki FX: Vajra Fight review
When the frog-like demon Razurou zooms by on his personal jet and the fast-paced battle music kicks in, it's hard not to be distracted by the ridiculous number of clouds scrolling through the sky, and that's part of what makes the ensuing…
Zigfried · May 15, 2005
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Staff PlayStation 2 HG exclusive
Rumble Roses review
The first few notes of Yuka Watanabe's "The Spirit of Hawk" float through the crowded Rumble Roses arena with beauty and grace unbecoming of the Mongolian girl Aigle, a conveniently legal eighteen-year-old who "wants become great warrior…
Zigfried · May 8, 2005
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Staff Turbografx-CD HG exclusive
Kiaidan 00 review
Blow off the rear end of a war cruiser to reveal a tentacled skull. After you've sent gouts of fire into its mouth, the skull transforms into a trident-wielding, humanoid robot. Each boss has no shortage of attacks; this Poseidon wannabe…
Zigfried · April 30, 2005
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Staff Genesis HG exclusive
Heavy Nova review
The collision detection kills any possible entertainment value. Even the reviled Rise of the Robots, for all its flaws, got that part right. When someone appears to kick you onscreen, IT HAD DAMN WELL BETTER HURT. But in Heavy Nova, it…
Zigfried · April 24, 2005
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Staff Genesis HG exclusive
Shadow of the Beast II review
Psygnosis apparently thought that their cavemen were so cleverly hidden that the player would not be able to see half their bodies poking out from the leaves. No, you are only able to attack the cavemen once you walk beneath them (which…
Zigfried · April 24, 2005
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Staff Genesis HG exclusive
El Viento review
When Annet leaps into the air to avoid gangsters' bullets, she lets her bare arms fly loose, ribbons from her hair and waist flowing with the wind as her skirt lifts ever so slightly in the breeze. After falling back down, Annet's slender…
Zigfried · April 17, 2005
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Staff Genesis HG exclusive
Elemental Master review
While running between cliff walls, you have to watch out for the punks on either side that are trying to roll boulders on your head. But then a gust picks up, creating a wind tunnel within the canyon — so now you've got to fight not only…
Zigfried · April 16, 2005
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Staff PlayStation HG exclusive
Asuka 120% Special Burning Fest review
Pummel your opponent for a few seconds and build your Super Meter up to 100 percent, unlocking the ominously-named Kero Kero Anger or ferocious twirling pom-pom attacks! The Super Meter isn't a new invention, but Asuka takes it to the…
Zigfried · April 6, 2005
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Staff PlayStation 2 HG exclusive
God of War review
When you first meet Ares early in the game, it's pretty daunting. Hundreds of flaming arrows pierce Athen's midnight sky on their hopeless flight to the god's impenetrable skin. Ares' hand-hurled fireballs blast the city walls to bits…
Zigfried · March 27, 2005
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Staff Xbox HG exclusive
Brothers in Arms: Road to Hill 30 review
Even though most of the game amounts to repeating the same "suppress then flank" tactic over and over, the elaborate environments make each situation feel unique. It really feels like you're being sneaky when you traipse through a creek or…
Zigfried · March 22, 2005
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Staff SNES HG exclusive
Mecarobot Golf review
There are some games where, when you buy 'em, you know they're going to be bad. Mecarobot Golf for the SNES is one of those. I knew I was buying a clunker, but I expected to get at least a dash of fun for my $2.99. I was wrong.
Zigfried · March 21, 2005
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Staff SNES HG exclusive
Rival Turf! review
The music is muffled, the graphics are blurry, and the animation is just awful. The action starts out on the streets of L.A. with Oozie murdering packs of identical masked Mexican wrestlers (they must be part of the Villano family). I…
Zigfried · March 19, 2005
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Staff Genesis HG exclusive
Last Battle review
Aarzak is the confident sort of lone wolf hero, but not from bullheaded arrogance. Rather, he knows that he will win. How could he possibly know this? Because, before the game begins, Sega scrolls the entire plot — beginning, middle, and…
Zigfried · March 17, 2005
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Staff PlayStation 2 HG exclusive
Sega Ages: Golden Axe review
Although this new 3D Tyris isn't drawn quite as sexily as she used to be, the characters all looked attractive... until I saw them up close during their really lame magic spell sequences. As the camera zoomed in, I could see how few…
Zigfried · March 15, 2005
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Staff Genesis HG exclusive
The Revenge of Shinobi review
As I later encountered soldiers in a churning boatyard, soldiers patrolling a mechanical labyrinth, soldiers waiting in a rusty scrapyard, soldiers inside an abandoned factory, soldiers perched outside a shopping center, and soldiers…
Zigfried · March 14, 2005
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Staff PlayStation 2
Sega Ages: Space Harrier review
The thing Harrier's got going for it (that even some newer titles lack) is an incredible sense of speed, which picks up even more by the 21st level. The completely redesigned scenery — trees, stone columns, icebergs, and sun-bleached bones…
Zigfried · March 14, 2005
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Staff TurboGrafx-16 HG exclusive
Timeball review
It's not often that a game comes along that alters the fabric of reality. Games that make you look back at the favorites of yesteryear and say "those weren't so special after all". Games that pull you into an orgasm just at the very sight…
Zigfried · March 13, 2005
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Staff Genesis HG exclusive
Steel Empire review
Blimps aren't the strongest selling point in this day and age, and they weren't a strong selling point back in 1992 either. Perhaps some people might enjoy the idea of gatling-toting, supercharged WWI aircraft flying into orbit and beyond…
Zigfried · March 12, 2005




















