Spawn: Armageddon (GameCube) cover art

GameCube

Spawn: Armageddon

Developer
Point of View
North America November 21, 2003 Namco
Europe March 12, 2004 Namco

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Spawn: Armageddon review (PlayStation 2)

On the one hand, it's good that Spawn can mostly focus on shooting when the situation calls for it. There's hardly a pause as he empties one weapon's chamber and switches to the next, which is good if you've got a giant crab or whatever bearing down on you. However, some of the…

Jason Venter · December 27, 2003

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Average 6.7/10

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