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Follow_Freeman's DoReMi Fantasy: Milon no DokiDoki Daibouken review

Feedback on Follow_Freeman's DoReMi Fantasy: Milon no DokiDoki Daibouken review. 1 reply.

Rob Hamilton Staff May 1, 2018
As someone who owned the NES Milon, I never even considered this to be worth looking at. Perhaps I was wrong, as it sounds pretty good. One question: You refer to it as one of the best platformers of its era and only have a couple small complaints, but it has a 3-star rating. Is that what you were looking for, since from reading, I was thinking you'd be going for at least a 4 from your tone?
I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle
Gordon Freeman May 1, 2018
Thank you! There exists an English translation patch if you wish to go the emulation route.

As for the rating, I find rating systems arbitrary and unimportant compared to my critique, so I don't pour over the scores too much. However, in this case I decided 3/5 was the way to go since this game works on doing largely the same thing as other games with its own expression, like a different artist painting the same rose, to morph a quote from famed filmmaker Yasujiro Ozu. You're not going to see much here that you haven't seen before, but at least you won't suffer the bad difficulty curves and lack of polish that even the 16-bit era was characterized by once you got past the dozen or so all-time platforming classics. This game's dynamic struggle to be unique is what most interested me, as the last few paragraphs detail.

The other reason is that I want to make 5/5 games be all the more demanding of respect, ones anyone can appreciate. Games like Environmental Station Alpha and Tyrian (coming soon) are rather unknown Hall of Fame material that should be played by everyone. Guess it's time for a 1/5 review soon, too...

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