This is a very strange game, not really anything like it. It gives me a Quake vibe but it's mostly built around "How far can you go?"
JacquesLeSauve's Devil Daggers review
I can't help but see enemy patterns being unpredictable as a plus, though. Specially in light of the fact that, I gather from the review, this game purposes to keep the player in constant awe.
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