Thanks for kicking this thing off. On the other hand, to hell with you for reminding me about Maximum Carnage for which I now need to drop everything for to immediately replay.
It kind of sucks that this game is so bad – The Eel is one of those ironically brilliant super-villains who‘s entire super power is that he’s kind of slippery, so him being used right in a game could have been brilliant. Bringing up Carnage so early is an excellent tactic with this in mind, because it tells the reader that this came after a comic book game that absolutely nails its source material so Web of Fire is running low on excuses. Same with ensuring you note early that it was the last system release; if any game should start getting the best of the 32X’s pitiful lifespan, surely it would be the last ever release. You tie this point up well later when you talk about things that could have redeemed the game. Noting the release of Mario 64 is a savage boot to the face. You monster, you.
It’s a really good review – I also enjoyed how you give web swinging such backhanded praise and drop in a description of the best stage. It shows the game isn’t completely without ambition and effort while making it very clear that those efforts didn't pan at. At all.
Assuming there’s no objections, I’ll nudge Jason to get his side of promoting this review to staff underwayso you can’t sneakily delete it the second my back is turned so we can take the first game off the completion list.
It kind of sucks that this game is so bad – The Eel is one of those ironically brilliant super-villains who‘s entire super power is that he’s kind of slippery, so him being used right in a game could have been brilliant. Bringing up Carnage so early is an excellent tactic with this in mind, because it tells the reader that this came after a comic book game that absolutely nails its source material so Web of Fire is running low on excuses. Same with ensuring you note early that it was the last system release; if any game should start getting the best of the 32X’s pitiful lifespan, surely it would be the last ever release. You tie this point up well later when you talk about things that could have redeemed the game. Noting the release of Mario 64 is a savage boot to the face. You monster, you.
It’s a really good review – I also enjoyed how you give web swinging such backhanded praise and drop in a description of the best stage. It shows the game isn’t completely without ambition and effort while making it very clear that those efforts didn't pan at. At all.
Assuming there’s no objections, I’ll nudge Jason to get his side of promoting this review to staff underway
For us. For them. For you.
