I never really thought of this game as being "bigger" in the sense of bigger enemies and bosses, but now that I think about it, you're right; it <
The biggest fault I have with MM3 is the Doc Robots. Many of them have large, unavoidable attacks, even if you know the pattern. Other Mega Man games reward practice and still, but these bosses get in hits that you can't do anything about. You really need to know the weakness and eat a life or an E-tank on some of them. These are the only bosses in the classic series that I'd call cheap. Given your complaints about MM2, I'm surprised you didn't find more fault in that section of the game.
The final boss is a total snooze fest. Did you try Top Spin? After the giant, walking crab thing, this was super anti-climatic.
The biggest fault I have with MM3 is the Doc Robots. Many of them have large, unavoidable attacks, even if you know the pattern. Other Mega Man games reward practice and still, but these bosses get in hits that you can't do anything about. You really need to know the weakness and eat a life or an E-tank on some of them. These are the only bosses in the classic series that I'd call cheap. Given your complaints about MM2, I'm surprised you didn't find more fault in that section of the game.
The final boss is a total snooze fest. Did you try Top Spin? After the giant, walking crab thing, this was super anti-climatic.

