Thank you, Suskie, and thank you for reading the review. I am really pleased that you came away feeling the way you did, because I very much wanted to highlight both sides of the argument here.
I originally wasn't planning to write a review for Journey. I didn't want to play it with reviewing in mind. Then I read this site's "Have you played Journey?" thread and saw the discussion between True and Roto. That they held two such opposite opinions on the game stuck with me when I sat down to play it. Each scene I was thinking of how each different party would be taking the game.
Until the last scene on the mountain, anyway. I couldn't think about anything else other than my unnamed partner in that scene. That's how I knew it had finally affected me, without a doubt.
Despite having been so moved, I am left with the very clear idea that, despite its acclaim, Journey isn't for everyone. I don't think it can be fairly criticized for being what it is and not something else, yet the fact remains that it is not "something else." I mean, a thousand people can tell you how great the Mona Lisa is, but if your soul is not moved when you see the piece, then it doesn't mean anything. Acclaim lends no value to something. It is all about how we feel and what we are looking for.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."