Forums Submission Feedback

honestgamer's Super Mario 3D Land review

Feedback on honestgamer's Super Mario 3D Land review. 8 replies.

Joseph Valencia Nov 9, 2011
I like the new rating slider.
JOSEPH VALENCIA was able to build this sig IN A CAVE…… WITH A BOX OF SCRAPS!!
Mike Suskie Freelancer Nov 9, 2011
What he said.
You exist because we allow it. And you will end because we demand it.
Rhody Tobin Freelancer Nov 9, 2011
From now on I'm not even going to think of a number when reviewing a game, just whether it's "Excellent" or "Very good" or "Needs work."

Also there's a review here, which I will read after I actually play the game. I'm on a blackout.
---
Rob Hamilton Staff Nov 9, 2011
That slider is pretty sweet. It'll tell people exactly HOW BAD I think games are. Which clears up misconceptions like a certain demo of people thinking a number like, oh I don't know, FOUR means unplayable crap worth no one's time.
I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle
Jason Venter Staff Nov 9, 2011
The purpose of the slider is to tell people at a glance how much we did or did not like a game. Numerical scores will never be perfect and of course we'd all prefer that readers get context from the body of our reviews, but this at least makes it easy to tell that a 5 on this site is not "way below average" or whatever.

In the past, people would have to click through to the page that broke down scores in order to get that info, so this saves people from having to click (I don't think most people ever clicked, anyway). It also eliminates the more verbose score descriptions, which people would sometimes attributed to the writer of an individual review even though it was actually just the site's default description. Also, the new slider makes it clear that if we give a game a 3 or a 4 or whatever, that's out of 10, not out of 4 or 5.

Basically, the new system allowed me to make every change I've wanted to make for some time now, in a convenient and easy-to-read format that doesn't require a disastrous change in how we score games on the site. Ambiguity is gone and now readers can't blame us if they fail to understand what a given score means on the site. I'm happy with the new slider and I'm glad that (at least so far) others are too.

By the way, I think this review might hold the record for most posts in a feedback thread that don't actually leave any feedback on the associated review.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world
jerec Nov 9, 2011
Nice review.

C-C-C-COMBO BREAKER!!
I can avoid death by not having a life.
Jonathan Davila Nov 9, 2011
Let me jump on the bandwagon and say that I'm a fan of the new review slider. Also, can't wait to pick this up.
twitter.com/butt3r
Mike Suskie Freelancer Nov 10, 2011 edited
I just realized the big downside to this: Now all of the "score captions" we've written have been lost. Some of mine were pretty good, too.
You exist because we allow it. And you will end because we demand it.
yamishuryou Nov 10, 2011
I didn't even realise this game was coming out in a few days.

And Nintendo actually sent you an advance copy? I'll admit I've been out of the loop for years but they didn't for you last time I chatted with you.
At 9:55:00 PM MST on April 5th, 2005, Venter finally defeated Phantom!

Log in to reply.