1. does Morris play and look like he does in Bloodlines?
I didn't actually play as Jonathan Morris. He's the one I didn't touch because I didn't particularly find him memorable in Bloodlines (which I never beat). If the other characters are any indication, though, Konami seems to be doing a really good job of bringing the characters to this game as we remember them.
2. is competitive scoring the focus of multiplayer or is it co-operative teamwork?
When you finish a stage together, it gives each individual member of the team a score. There are leaderboards where you can compare your highest score for a stage with those on your friends list. I had to add a few people just to find someone to play this with, pre-release. I actually ranked pretty well (amazingly).
The cooperative play is pretty decent. I didn't get into that a lot in the review because I was already running much longer than I wanted to and a lot of what I said about the single-player still applies, but as an example... the hallway with fire traps. You can step on a switch to remove some of the fire in a nearby passage, then your friend can head through and step on another, and you can keep trading off to get through the passage together on separate levels. It doesn't lend itself to description, really, but it works and definitely helps the cooperative side of things. There's also a survival mode where everyone competes to be the last one standing.
Really, the game feels very Castlevania-ish but doesn't play much at all like I expected, which is why the angle that I took with the review felt natural for me. Reviews are going to talk about the difficulty--and they should--but I'm not sure why they would rate the game down for being tough, especially since online remedies that in such an interesting manner. I can't wait to see what others think of this game!
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world