It's quite obvious that developers and publishers prefer digital sales, almost entirely because they continue to sell retail games at $59.99 to the consumer, but the consumer has nothing to show for it aside from less space on their hard drive. With no manufacturing cost for discs, covers, cases, distribution, and so on, it is clear that digital is the best way to support the companies, as they get a much higher return on each sale. Working electronics retail has shown me the mark up on these product and many publishers(if not all) don't pack and ship to stores themselves, so there is cost for distributors, after all is done the developer only gets somewhere around $25-$35 for each $60 game sold, varying depending on the publishers cut of coarse.

With all that being said it's pretty clear that the future of gaming is likely going to be digital. I'm stuck in the past like many, clinging to the physical, not only because of the trill of the hunt while on the prowl, the nostalgia, or the true sense of ownership(being able to actually HOLD that game you just bought feels far more satisfying), but because of space limitation that accompanies the game consoles we are given. Microsoft hard drive upgrades on Xbox 360 are doable, though annoying, and Sony with the PS3 a bit more on the annoying side and also voiding warranty, luckily that generation wasn't pushing digital as hard as many may have expected.

The Xbox One and Playstation 4 both launched with 500GB hard drives and with the knowledge that ALL games would have a mandatory install, most over 40GB. This is stupid, not only are they making a nice push this time for digital(free digital upgrade here and there, tons of add on content, lots of indie or digital only release games), but it voids warranty on Xbox One to upgrade the hard drive, and surprisingly not for the Playstation 4. Microsoft dropped an idea they should have kept and Sony picked up what they should have with the Playstation 3.

All these annoyances are also joined by everyone's favorite thing about digital, licensing. If you delete a digital game you bought to make room for a new game and it is pulled from the network because one company decides not to renew their agreement, kiss your prior purchase good by.

No matter what you buy digitally, you do not own it, it simply being shared, it can even be argued that it is simply a paid file sharing service, not unlike Lime Wire or Kazza.

All that being said, I will continue to purchase new games in whatever way they are released, as well as collecting the classics I grew up with. It saddens me that the new generation of children/gamers will not be able to similar experiences we did growing up, getting a new game(rental or otherwise), and rushing home to play it with your friend next to you, trading off after each life and so on.

Welcome to the digital revolution!