I think this was the last time IGN did a top 100 game list, though I could be wrong. I somehow missed this first time around, 2 years ago, and just found it today.
I always find these lists interesting. I have to say that this is not a bad one. In fact, I would go so far as to say it's the best 100 list I've seen. Very unbiased and there's few games on here that didn't shape my gaming history of that of someone I know. People can argue about the order all they want, of course, though I don't think anyone can argue with the top 2 choices. They really deserve it.
link
EDIT: Just found out they did one in 2008 and it sucked. Of course it did. You can't do one of these more than once a decade. That's just stupid.


zigfried Oct 11, 2009
I would argue with #1 from a "fun" perspective. As in, it's not.
//Zig
wolfqueen001 Oct 11, 2009
Elder Scrolls III: Morrowind
Gothic II
Legend of Dragoon
Wizardry 8
I didn't see that many that could embody the "open adventure" sort of game that these titles are (minus LoD). LoD had an innovative combat system for RPGs that I will never tire of.
EDIT: Well, Fallout *was* on there, so there is *some* representation for the "open adventure" type of game on the list, but... that's about it.
Oh, and no Age of Empires, either!
zigfried Oct 11, 2009
//Zig
zippdementia Blogger Oct 11, 2009
And I may not enjoy Tetris that much, but you couldn't find a more well known game. Call out Morrowind, only gamers will have heard of it. And some will like it, some will hate it. Call out Tetris, not everyone may like it, but everyone knows it and everyone has played it and it's influenced the creation of every puzzle game since.
Mario IS fun. Also, it's what pretty much created gaming as we know it. I really don't know where you're coming from on that one.
wolfqueen001 Oct 11, 2009
I suppose some Zelda games do this, too, but they struck me largely as linear in plot, and while the world was probably largely free to explore, it's not like you could kill an NPC and then be arrested for it later or something.
zigfried Oct 11, 2009
Are Starflight or Wasteland on the list? I didn't go through it. Those were early, well-known open adventures.
Regarding Super Mario, it didn't create gaming as we know it. It was the launch title for a very popular system, but it was clearly influenced by earlier games (such as Montezuma's Revenge, which I enjoyed more, and Pitfall II, which I didn't). If the list is valuing popularity above all else, then sure it fits #1. If the list is valuing entertainment value or importance, then there are better picks.
I would personally put Chaos Legion or Warriors Orochi 2 above Super Mario Bros on a top games of all time list. The entire point of saying "all time" is to put all games on a level playing field. If you give priority to old stuff simply because it came first, then that's hardly level. Not to mention it's kind of insulting. Truly classic games don't need to be given a handicap.
//Zig
zippdementia Blogger Oct 11, 2009
As for Zelda being open world, I would say it popularized the concept of a free roam world, yes. There were games before it that played with the concept, but none nearly as popular.
See, it's where popularity and history combine that a classic is born. That's why Wasteland is not on the list, but Fallout is (although Wasteland is mentioned). You say Fallout, even before Bethesda took the thing in their grimy little paws, and people knew what you meant. Even if they hadn't played it themselves, they had friends who had... somehow they knew about this game. But you say Wasteland and people stare blankly.
Sad, perhaps, but true.
Similarly, in the film world, many would argue whether Casablanca is actually a well made film (same goes for a number of other classics I could name, especially of that period). But it is considered a classic because of the effect it had on the industry as well as the popularity of its time (and even today, to a degree).
I think this is the only video game 100 list I've seen that uses that standard procedure of determining classics. It's a good procedure because it's highly unbiased, in the fact that it tends to draw from a large range of material that speaks to historical development of the medium.
Easy to draw data from.
WOLFQUEEN: I've yet to see a game that adequately does what you describe.
zigfried Oct 12, 2009
But that method does explain why their list is the way it is.
//Zig
zippdementia Blogger Oct 12, 2009
I'm actually shocked to see IGN use it, since they usually fall into a basic popularity contest and inevitably Ocarina of Time ends up as #1 game with Halo somewhere in the 'teens and something stupid like Fallout 3 or Batman Arkham Asylum in the top twenty. Not that Batman isn't a good game, but I rarely feel that recent releases can be objectively added to these lists.
One of the few exceptions would be anything by team Ico.
zigfried Oct 13, 2009
//Zig
zippdementia Blogger Oct 13, 2009
zigfried Oct 13, 2009
//Zig
zippdementia Blogger Oct 14, 2009
Look at the difference between this list and next year's list. The next list makes me want to puke a fat one.
zigfried Oct 14, 2009
If IGN was going for enduring popularity, then Mario 3 would have seemed like it should have ranked higher than Mario 1. And if they're incorporating "influence/importance" then there are certainly more deserving picks. It's almost like they felt Mario should win, and they picked the first NES game just because it was first. That seemed to be their method: guess at popularity, then give more credit to "first". Maybe that's the method you're describing, but it sounds kind of like you have something a bit more firm in mind.
Anyways, that whole "guessing" thing is what I'm getting at. It doesn't represent how they really feel, and I don't think it represents overall impact on gaming either. That's the danger with guessing at what other people think -- you're likely to guess wrong.
It probably seems silly to discuss this so much, but this is something that I also see people doing in reviews... trying to guess at how other people feel in an effort to be "objective". And often producing a weaker (certainly less heartfelt) product as a result.
//Zig
zippdementia Blogger Oct 17, 2009
I actually completely agree with you. The only point I'm trying to make is that there is a well-documented "method" of determining objectivity and objective relevance that is used in educational, historical, and cultural studies in the world wide academia and that this IGN list is the closest I've seen IGN come to such objectivity.
There are most certainly counter arguments to the list and to the methodology. But it's still better than the usual popularity contest (though that studies another type of data).