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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by Suskie and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Cloudbuilt (PC)

Cloudbuilt review (PC)

Reviewed on March 30, 2014

I'm easily frustrated, but I honestly, truly did not give up on Cloudbuilt out of anger. I gave up on it because it is beyond my abilities as a gamer.
DanganRonpa: Trigger Happy Havoc (Vita)

DanganRonpa: Trigger Happy Havoc review (VITA)

Reviewed on March 28, 2014

On one hand, some of these murders are utterly heinous. On the other hand, the blood is hot pink.
Dark Souls II (Xbox 360)

Dark Souls II review (X360)

Reviewed on March 26, 2014

A 'sense of discovery' is only effective if what you're discovering is cool. Context can go a long way.
Dark Souls (Xbox 360)

Dark Souls review (X360)

Reviewed on February 24, 2014

The evidence speaks for itself: Dark Souls has an undeniable pull.
Toukiden: The Age of Demons (Vita)

Toukiden: The Age of Demons review (VITA)

Reviewed on February 14, 2014

Toukiden's boss battles are the reason you play video games.
Tomb Raider: Definitive Edition (Xbox One)

Tomb Raider: Definitive Edition review (XB1)

Reviewed on February 04, 2014

Tomb Raider is worth playing, even if you're not a fan of the series. Especially if you're not a fan of the series.
Killzone: Mercenary (Vita)

Killzone: Mercenary review (VITA)

Reviewed on January 18, 2014

The focus is flexibility, and it's a surprising quality in what I previously took to be a series of set piece-driven corridor shooters.
Nidhogg (PC)

Nidhogg review (PC)

Reviewed on January 16, 2014

Even the very act of attacking often feels like a gamble.
Metal Gear Rising: Revengeance (PC)

Metal Gear Rising: Revengeance review (PC)

Reviewed on January 12, 2014

The combat's great, and because of that, Revengeance's biggest problem isn't that it's over so quickly, but that it constantly kills its own pace whenever it seems to really get going.
The Legend of Zelda: A Link Between Worlds (3DS)

The Legend of Zelda: A Link Between Worlds review (3DS)

Reviewed on December 29, 2013

A Link Between Worlds lives in the shadow of better and more important games, which makes its shortcomings all the more visible.
Ryse: Son of Rome (Xbox One)

Ryse: Son of Rome review (XB1)

Reviewed on December 27, 2013

Ryse is simplistic and short, which is better than simplistic and long, I guess.
Tearaway (Vita)

Tearaway review (VITA)

Reviewed on December 15, 2013

Tearaway is fueled by big, genre-bending ideas, and it's got so many of them that I could rattle off a dozen of the game's most memorable moments and I'd barely be scratching the surface of what the game has to offer.
Forza Motorsport 5 (Xbox One)

Forza Motorsport 5 review (XB1)

Reviewed on December 01, 2013

The flagship title for a very expensive piece of hardware really shouldn't be thinner rehash of an experience that's already been available for years, should it?
Resogun (PlayStation 4)

Resogun review (PS4)

Reviewed on November 27, 2013

Sit up, look at the screen and save the last humans, or else.
LocoCycle (Xbox One)

LocoCycle review (XB1)

Reviewed on November 25, 2013

Every mechanic is walled off from the next; a mission could begin with a Shooting Segment and then move on to a Hand-to-Hand Combat Segment before concluding with a Succession of Quick-Time Events.
Assassin's Creed IV: Black Flag (Xbox 360)

Assassin's Creed IV: Black Flag review (X360)

Reviewed on November 22, 2013

"Give us feedback," Ubisoft demands. Fair enough. Maybe now they'll finally get the message that these stupid tailing missions have got to go.
XCOM: Enemy Within (PC)

XCOM: Enemy Within review (PC)

Reviewed on November 18, 2013

The biggest difference is that you can now do all of this with mechs, because if you're going to add one thing to a winning formula, it should probably be mechs.
Saints Row IV (PC)

Saints Row IV review (PC)

Reviewed on August 14, 2013

All they need to do now is throw in an orb-collecting mechanic, and– wait, they did do that? Oh. Well, I guess Saints Row IV is pretty brilliant, then.
The Witcher (PC)

The Witcher review (PC)

Reviewed on July 22, 2013

This is still Tolkienesque fantasy to the bone. You can throw around made-up words like "vodyanoi" and "Scoia'tael" all you like, but it doesn't change the fact that the elves are slender woodland-dwellers and the dwarves are Scottish beer-drinkers and wow does this all feel familiar.
Remember Me (PC)

Remember Me review (PC)

Reviewed on July 06, 2013

It's not dull; it's too varied for that. What it's lacking, though, is anything that truly makes it stand out on the gameplay front. It would have only taken one thing to elevate this material, and the memory remix levels almost do that, but there are only four of them, in a campaign that'll run you nine or ten hours to complete.

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