""Give us feedback," Ubisoft demands. Fair enough. Maybe now they'll finally get the message that these stupid tailing missions have got to go."
People sure do enjoying slamming the Assassin's Creed series for being Ubisoft's yearly cash cow, but those who do so are overlooking a bold, innovative new feature that's been added to this most recent entry: players now have the option to assign ratings, on a five-star scale, to the game's story missions upon completing them. "Give us feedback," Ubisoft demands. Fair enough. Maybe now they'll finally get the message that these stupid tailing missions have got to go.
I'm so frustrated right now. I've stood behind this franchise through thick and Revelations, my reasoning being that if you're going to annualize any IP, this is the one to do it with. Ideally (i.e., when Ubisoft isn't treadmilling with the "Ezio trilogy"), the premise allows the writers and designers to explore new period settings with each successive entry, interweaving fictional stories with historical figures and events and tying the series together with a modern-day sci-fi conspiracy plot that, if nothing else, you could go in a million directions with. Then there's the bonus that you can explore these beautiful places, that a central mechanic revolves around climbing to high altitudes and just admiring the views.
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