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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by EmP and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Shadowrun (SNES)

Shadowrun review (SNES)

Reviewed on July 30, 2005

[Shadow]Pun Tagline Goes Here
Star Ocean: The Second Story (PlayStation)

Star Ocean: The Second Story review (PSX)

Reviewed on July 09, 2005

Star Ocean: The Second Story manages to stand out because it still shines so bright.
Broken Sword: Shadow of the Templars (PlayStation)

Broken Sword: Shadow of the Templars review (PSX)

Reviewed on June 22, 2005

The first few scenes of the game will see George, armed with a surprisingly competent voice actor, subtly mock the French authorities before hitting on Nico, a freelance newspaper photographer. This will all, of course, lead to the rather obvious conclusion of following the killer clown’s trail throughout Paris.
Operation Wolf (Arcade)

Operation Wolf review (ARC)

Reviewed on June 07, 2005

Enter your location of choice, and you’ll have no time to get acquainted with the serviceable backdrops that signify your surroundings because, with little reasoning behind it, hoards of gun-toting thugs will spring forth from the wilderness or rudimentary huts, unleashing upon you a furious bombardment of artillery.
Dark Cloud (PlayStation 2)

Dark Cloud review (PS2)

Reviewed on June 02, 2005

But the very worst thing about Dark Cloud is that by the time you’ve played enough of the game to realise what a dull experience it is, you’ve invested so many hours into your adventure, that giving up means damning all your work into oblivion. Odds are you’ll just grit your teeth, and carry on.
The Secret of Monkey Island (PC)

The Secret of Monkey Island review (PC)

Reviewed on May 15, 2005

When you're not sweeping your mouse frantically across the screen searching for any objects you may have missed, you're trying to decode the humorous and engaging puzzles. When the solutions to said puzzles infuriatingly evade you, the laugh-out-loud moments the game throws your way eases your frustration.
Shining in the Darkness (Genesis)

Shining in the Darkness review (GEN)

Reviewed on May 05, 2005

Venture deeper, and your numerous skirmishes are the least of your worries. Pitfalls drop you gleefully to levels below; trick walls hide valuable chests and artefacts vital for your continuation; rotating floor-disks cunningly hidden from your view dizzily spin you on the spot when trod upon, disorientating and confusing the unwary.
Monsterseed (PlayStation)

Monsterseed review (PSX)

Reviewed on April 21, 2005

As soon as he walks on screen, you can tell the ferociously-named Daniel is your heroic protagonist. Wearing last summers generic hero apparel, the blocky and squat graphics do what they can to represent him in shiny silver armour, complete with the manly headband that stereotypically adorns the slopping brow of only those chosen by fate to rid the world of evil.
The Thing (Xbox)

The Thing review (XBX)

Reviewed on April 10, 2005

Throughout the game, Blake will recruit, lose, and reacquire soldiers of the three differing flavours that all need to be managed. And manage them you must; in an obviously hostile environment, newly discovered troops will not always happily trust you right off the bat.
Ring of Red (PlayStation 2)

Ring of Red review (PS2)

Reviewed on April 07, 2005

With metallic clanking accompanying your units movements, you'll soon discover that you control your troops much like you would play a game of chess. This gives you a free hand to traverse around the topographic mapscape, which is littered with allies, enemies and various helpful landmarks.
LMA Manager 2004 (PlayStation 2)

LMA Manager 2004 review (PS2)

Reviewed on March 31, 2005

For the rest of you, LMA 2004 can be easily summed up: It's LMA 2003 with cosmetic changes to the gameplay and an updated roster. Just like any annually-released sports game, if you've played one version, you've played them all.
International Track & Field (Game Boy Color)

International Track & Field review (GBC)

Reviewed on March 22, 2005

As if that weren’t enough, you're faced with computer opposition that you simply won't catch. Even in practise mode, your competitors will be running circles round you, making your meagre efforts look akin to those of an athletically-challenged gopher.
X-COM: UFO Defense (PC)

X-COM: UFO Defense review (PC)

Reviewed on March 17, 2005

The forever-set benchmark of Turn Based Strategy
Wizards & Warriors X: Fortress of Fear (Game Boy)

Wizards & Warriors X: Fortress of Fear review (GB)

Reviewed on March 12, 2005

I need you to bear with me. I have something I want to share, and it may sound irrelevant, but just give me some time; I promise to be brief, and it will all make sense in the end.
Bust-A-Move 2: Arcade Edition (PlayStation)

Bust-A-Move 2: Arcade Edition review (PSX)

Reviewed on March 06, 2005

Hello everyone. For going on seven years now, I've been addicted to Bust-a-Move. I can't stop, and I'm pretty sure I don't want to.
Wild Arms (PlayStation)

Wild Arms review (PSX)

Reviewed on January 26, 2005

Filgaia wasn't always the sparse, barren landscape you'll now find it to be. Once it was a hospitable and green land, filled with life of all sorts. The world’s desolate dunes were once lush hills, the uninhabitable deserts previously great forests that stretched out serenely into the horizon. Then there was war. Nothing apocalypses up a place more than a good war.
Doom II (Game Boy Advance)

Doom II review (GBA)

Reviewed on January 24, 2005

The pillars in front of you open to display a veritable cornucopia of hellspawn, and you are quickly made aware that the ones behind you are doing the same. You are standing in the very centre of a rapidly closing circle of death: imps scream furiously at you as they unload a torrent of fireballs in your direction.
Breath of Fire III (PlayStation)

Breath of Fire III review (PSX)

Reviewed on January 08, 2005

Cue two miners innocently going about their jobs when they stumble across a rather rich vein of chrsym ore. Overjoyed, the anxious two set their explosives, planning to blast free their latest find, but instead of the deceased fossil they expected, out pops a rather lively baby dragon.
Jurassic Park: Operation Genesis (Xbox)

Jurassic Park: Operation Genesis review (XBX)

Reviewed on January 06, 2005

Thankfully, forgotten are the earlier attempts which have Jurassic Park as a shoot-the-nasty-dinosaurs snorefest. Instead you're presented with a simulation which gives you the chance to build and run your own park full of dinosaurs. While the game lasts, it's an intriguing and worthwhile task.
James Bond 007: Everything or Nothing (Xbox)

James Bond 007: Everything or Nothing review (XBX)

Reviewed on December 21, 2004

Picture this scene, if you will: Bond is heroically fending off hordes of nameless henchmen as gunfire chatters noisily and bullets whiz through the air, pinging off of body-armour or plunging into flesh. Bond's auto-target seeks out a fresh target to gun down, but sadly, it fixes on the enemy in the far distance rather than the sod standing two feet away who's unleashing a torrent of bullets into you.

Additional Results (20 per page)

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