Reviews by Gary Hartley

642 reviews · showing 601–620

Written by
  • Staff PlayStation

    Chrono Cross review

    I do not care for this game.

    Gary Hartley · January 30, 2006

  • Staff Xbox

    Conflict: Desert Storm review

    Looking at Conflict: Desert Storm for the first time, it is entirely forgivable to automatically label it as the poor man’s multi-platform Ghost Recon. That's certainly what I did; I just consider myself fortunate that I bypassed my…

    Gary Hartley · January 22, 2006

  • Staff Genesis HG exclusive

    Alien Soldier review

    Twenty five bite-sized levels of pure mayhem, anyway. Because Alien Soldier isn't about stomping through waves of underlings and mass-produced cannon fodder; it's about going toe-to-toe with some of the sickest and most malevolent bosses…

    Gary Hartley · January 20, 2006

  • Staff Xbox HG exclusive

    Beyond Good & Evil review

    Just who are telling the truth and who are the traitors? Jade, and ultimately, you, will have to see this through your photographic lens to believe it and expose it to Hillys before it's too late.

    Gary Hartley · January 1, 2006

  • Staff Xbox HG exclusive

    Tony Hawk's Pro Skater 3 review

    But you'd have to go back a long way -- all the way back to Tony Hawks Pro Skater 3. A game that might well be the best entry in the series but at the sacrifice of being the last decent title the franchise will ever see.

    Gary Hartley · December 28, 2005

  • Staff PlayStation 2

    Ghost in the Shell: Stand Alone Complex review

    Ghost in the Shell: Stand Alone Complex keeps within the pre-existing universe already set up by the anime. The distinctly futuristic Japan is your playground, and the hi-tech gadgetry contained inside your toys. In keeping this universe…

    Gary Hartley · December 18, 2005

  • Staff PlayStation 2

    50 Cent: Bulletproof review

    Instead, Bulletproof plays out to be a poor man's Max Payne. Forget the promises made about our rapping chum carving himself an open path; his destination is set and linear. And dull.

    Gary Hartley · December 5, 2005

  • Staff PC HG exclusive

    X-COM: Terror From the Deep review

    This is the difference Terror from the Deep presents. It takes valid threats from Enemy Unknown and overdoses them with huge injections of improved AI, accuracy and toughness. The oppressive alien fleet is back to wipe humanity from the…

    Gary Hartley · December 4, 2005

  • Staff Xbox

    LMA Manager 2005 review

    LMA 2005 can be easily summed up: It's LMA 2004 with cosmetic changes to the gameplay and an updated roster. Just like any annually-released sports game, if you've played one version, you've played them all. But 2005 takes this to a new…

    Gary Hartley · November 19, 2005

  • Staff PC HG exclusive

    Doom review

    Just as you feel you have a chance to overcome these stacked odds, an unholy screams emits, filling the room with a further sense of dread. Because it's then you know that further hostiles exist. And they are right behind you!

    Gary Hartley · November 18, 2005

  • Staff Game Boy Advance HG exclusive

    Doom review

    More secret doors have slide upon, but this time they have done so on floor levels. From one of these doors comes a swarm of Lost Souls, pesky flying skulls that swoop towards you with unpure intentions. From the other comes a stampede of…

    Gary Hartley · November 6, 2005

  • Staff PlayStation HG exclusive

    Disruptor review

    Instead, level your Phase Repeater -- a rapid-fire, tri-barrelled instrument of piercing death -- at them. It emits an unstoppable wave of laser fire which cuts your robot aggressors down with little troubles. The lone survivor of your…

    Gary Hartley · November 5, 2005

  • Staff Genesis HG exclusive

    Phantasy Star II review

    This isn't a game that holds your hand. You won't be eased into battle against easy foes that happily run into your weapons so you can garner the experience and cash they possess. Always remember: here there be monsters! They roam the…

    Gary Hartley · October 29, 2005

  • Staff Game Boy Advance HG exclusive

    Atari Anniversary Advance review

    But before that, know that Atari Advanced contains some awesome examples of retro gaming (as well as some stinkers). Inside you'll find nostalgic renditions of Asteroids, Super Breakout and, best of all, Missile Command.

    Gary Hartley · October 25, 2005

  • Staff Xbox

    Micro Machines review

    All in all, if this latest version of Micro Machines proves anything, it is that games cannot live on nostalgia alone. Perhaps some excuse can be found in the fact that it was Infograme's first shot at the series that CodeMasters did so…

    Gary Hartley · October 16, 2005

  • Staff Xbox HG exclusive

    FIFA Soccer 06 review

    Frankie doesn't do this. Instead he gift-wraps the ball and gives it to Roy Keane. Football fans: think on this a little. Frank Lampard -- Frank bloody Lampard -- making an error so basic that I'd blush about doing it for my local Sunday…

    Gary Hartley · October 15, 2005

  • Staff Xbox HG exclusive

    Indigo Prophecy review

    And then it's over; the mental images cease. A revolted Kane looks down at the corpse he's still kneeling over and at the bloody knife still clasped in his soiled hands. What just took place defies explanation, but the more pressing fact…

    Gary Hartley · October 9, 2005

  • Staff Genesis

    3 Ninjas Kick Back review

    There are at least twenty-six people out there over the bloody moon that I'm stuck reviewing this game and they're not!

    Gary Hartley · October 1, 2005

  • Staff Xbox

    Brian Lara International Cricket 2005 review

    Time your strike too early and risk catching an edge that will be easily collected by the awaiting slips. Too late, and you could miss the ball all together, giving it the chance to whip your bails out of the ground. Either way, poorly…

    Gary Hartley · September 13, 2005

  • Staff Dreamcast

    KISS Psycho Circus: The Nightmare Child review

    Now take a second to reflect; someone out there thought it would be a good idea to take an aging rock band and throw them into a video game. Consider with horror the fate we would suffer if this trend would have caught on. Ziggy Stardust's…

    Gary Hartley · August 31, 2005