Final Fantasy XIII was pretty much my only review that year worth talking about. I'm surprised how well that one came together. I guess my anger and disappointment at the game, and the direction the series had been headed for a while, brought out the best in me.

I also reviewed FFXII and Zelda: Wind Waker, which I did by memory since they were both reviews that had been swimming around in my mind for years but it took the pressure of a tournament deadline to finally force me to finish them. They're... okay reviews. Might be better if I'd replayed the games first, but I had no time. Well, the FFXII review went by my original plans, but maybe it didn't work as well as I'd wanted it to.

I'd reviewed Wind Waker when it was new, and gave it 5/10. I'd replayed it after finishing Twilight Princess, and it was like a completely different game, and I just loved it. I think I managed to convey that message in the review, but some of the details on the game were a bit sketchy, since I hadn't played the game in maybe 2 years.

The reviews I didn't write...

Tales of Symphonia - Had the ideas for this in my mind for ages, but I can't be bothered replaying, and it's been too long. The opening of this game is boring, but the momentum keeps building and building. Wanted to talk about how it felt like a pastiche of all the other RPGs at the time, particularly FFIX and FFX. But most of the details of the story are fading from my mind. Still love the elements of the story relating to the heroes of legend turning bad. That whole part of the story really appealed to me for some reason.

Smash Bros. Brawl - tried to review this. Tried to talk about the tournament of it that I competed in (and came 5th out of 128) before I even owned the game. But can't make it work.

Monkey Island 1 and 2 Special Editions - can't find the words. They were very fun to replay again after so many years, and with voice acting. The first one had a few problems, mostly to do with timing. The second one was incredibly polished though.