Starcraft became something of an obsession when I finally owned a computer fast enough to run it in conjunction with the spare time to play it. I played through the first three campaigns without too much trouble, but Brood War stepped things up quite a bit. It may have been the complexity of the game that finally got to me in addition to the outright intensity of the last chapter.
But who am I kidding? I started using cheats in the fifth chapter when I was playing the Zerg. I'll be the first to admit I'm a mediocre Starcraft player, but I enjoy the lore and characters thanks to Blizzard's signature worldbuilding. I'm no fanboy, but I thought the World of Warcraft movie was pretty good.
Oh, I have cheated at other games, and sometimes I'll do it gleefully, especially when I'm just out for fun or the game itself feels particularly unfair. Here's a wrinkle though: I find overpowering game modifiers and cheats can be boring. It makes a lot of sense when you're playing a game strictly to build up a team to accomplish a goal - except for Final Fantasy Tactics, that one needs help.
For example, when Final Fantasy X landed on PC I took a chance and picked up the save editor. For a while it was fun building custom gear and giving myself everything under the sun, but then I grew bored of it all without the tension of combat. Contrast that to a year or so later when I finally toppled the game using the in-game cheats that gave me maximum items and money.
Even with those I still had to manually configure my characters and build up their sphere grids in addition to building custom "ultimate" weapons, not being a fan of Tidus' absurdly demanding final Chocobo Race. It's possible to build a more suitable weapon if you don't mind missing out on the benefits that the associated summon receives.
The difference was I had the goal of finally beating the game to see how it ended. My review spoke volumes about that, so it's enough to say that I wasn't pleased or impressed with the amoral result of that tale. Would I play the sequel just to see Squarenix' fan driven autocorrection in action?
Not when I know it wasn't the original intended ending. I've never been pleased with the idea that a creator corrects against their own canon story just to please fans, and besides X-2 is Charlie's Angels kind of cheese and that's pretty sickening in my book when the first story had such a different tone. The girls are pretty, but it bothers me when Japan just won't say no to fanservice - or anything else for that matter.
They don't know when to stop, that's a fact. Just ask the Ghost in the Shell reboot, but back to cheats... As I said, I don't have a problem cheating when a game seems poorly balanced. I do enjoy a challenge: I've played and beaten Megaman Zero on my own skills, but I'll admit I'm not up to task - or rather I choose not to invest the energy in building my reflexes and memory up to match the requirements of the sequels. Thus I had no problem when the Megaman Collection for DS gave me the chance to play through all four titles in easy mode.
I've done that a few times, just because it's entertaining.
So... where do you draw the line?



honestgamer Staff Mar 31, 2019
hastypixels Blogger Apr 1, 2019
Masters Staff Apr 1, 2019
hastypixels Blogger Apr 1, 2019
Masters Staff Apr 2, 2019
Even way back in the good old days, I remember using level selects to continue games that didn't have continues, or see levels beyond where I'd died. Cheats are a boon. It serves you right if you exploit them though, like the guy who uses a level select to skip to the end and slaps on the invincibility code and walks through the last boss and then feels underwhelmed.
hastypixels Blogger Apr 2, 2019
Before I bought Portal, I watched a longplay on Youtube, but that didn't actually make it much easier, and I enjoyed it every bit as much as I thought I would. I even bought the sequel and beat it a couple times. Yeah, I'll probably review it now that I've mentioned it.
Even a little boost still means you need to do the work - there just isn't the same sort of community to share tips with like there was when I was a kid. Now we rely on GameFAQs and their ilk for that sort of thing, and there's not a lot of "cheating" going on there. Players enjoy doing it themselves, legitimately.
Masters Staff Apr 3, 2019
Masters Staff Apr 3, 2019
hastypixels Blogger Apr 3, 2019
It's funny you should mention Ninja Gaiden, because it is one of those games I find to be legitimately impossible and purposely unfair. If it's bad design, whatever - that doesn't matter. In the end you've got a game you can't beat except by random happenstance, and that's not fun in my book.
Masters Staff Apr 3, 2019
hastypixels Blogger Apr 4, 2019
It's the kind of things that pro gamers do, and possible for anyone, really, given enough practice and persistence. I don't doubt I could master Ninja Gaiden if I applied those two principles in adequate quantities, but then what would I do for food? Heh.
I don't do twitch skill like I did when I was younger, but... that's how things go.
CptRetroBlue Apr 5, 2019
Masters Staff Apr 5, 2019
hastypixels Blogger Apr 5, 2019