Trinity (Apple II) cover art

Apple II

Trinity

Developer
Infocom
North America 1986 Infocom

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Trinity review

Infocom's text adventures were usually better at being funny than serious. For example, Zork I and II were better games than Zork III. But Trinity, based on your efforts to prevent the first atom bomb from exploding, works, and staggeringly well. It places you, as a tourist, in…

aschultz · June 12, 2009 · 5 comments

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