The problem with all this releases and products is that they very seldom match, let alone out-do, their older models, except for people of this age who call every earnestness and respect of the player on the part of a game as a "QoL lack", "frustrating" and the like names.
I got *Horizon Chase* days ago, and it falls short of its source material, *Top Gear*/*Top Racer*, and mostly it does due to intentional design, such as the adopted imperative to make sure any player will rank in the first three in every race, except if they deliberate to park their car till a race's end, and other more infantilizing "incentives to play".
I haven't tried this specific *Castlevania*, nor I am going to, but all new instalments in old glory franchises over the at least last 10 years, together with remakes, and "upgrades", have simplified, toned down, and done that betraying the rich soul of the originals, or they have been plainly uninspired, and when you try 10 of them and encounter no exception to this rule, you may decide to stop giving them a chance (after all, who can claim to have played, for real, all the old ones? This leaves adoption of new-old releases as a fashion-following exercise, and nothing more than that, in my view. New is the best option for really new IP and games, and only those).
What was intended as a comment turned into a short blog post, left in the comments, lol.
I got *Horizon Chase* days ago, and it falls short of its source material, *Top Gear*/*Top Racer*, and mostly it does due to intentional design, such as the adopted imperative to make sure any player will rank in the first three in every race, except if they deliberate to park their car till a race's end, and other more infantilizing "incentives to play".
I haven't tried this specific *Castlevania*, nor I am going to, but all new instalments in old glory franchises over the at least last 10 years, together with remakes, and "upgrades", have simplified, toned down, and done that betraying the rich soul of the originals, or they have been plainly uninspired, and when you try 10 of them and encounter no exception to this rule, you may decide to stop giving them a chance (after all, who can claim to have played, for real, all the old ones? This leaves adoption of new-old releases as a fashion-following exercise, and nothing more than that, in my view. New is the best option for really new IP and games, and only those).
What was intended as a comment turned into a short blog post, left in the comments, lol.

