Reading the review made me realize that it's truly a great thing I did when, after my last stab at playing a Kemco game, I "forgot" to put my tablet back on the charger and may never remember to do so.
Although, at least this is a Hit-Point game, where you have a bit of originality (hence the good points you mentioned for about half the game combat-wise). My last stab was for Exe-Create's Glorious Savior, where my first 3 or so hours with it told me that it was just like any other EC game I'd played. Main plot elements lifted mostly from other games they've done and the male hero with 3-girl harem style of party building. And a lot of long-winded dialogue where the four get to "know each other" by talking constantly in ways that reaffirm that one character attribute the writers saw fit to give them. And I could go on.
Although, at least this is a Hit-Point game, where you have a bit of originality (hence the good points you mentioned for about half the game combat-wise). My last stab was for Exe-Create's Glorious Savior, where my first 3 or so hours with it told me that it was just like any other EC game I'd played. Main plot elements lifted mostly from other games they've done and the male hero with 3-girl harem style of party building. And a lot of long-winded dialogue where the four get to "know each other" by talking constantly in ways that reaffirm that one character attribute the writers saw fit to give them. And I could go on.
I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle
Viva la muerte, that's my goddamn principle
