What a weird premise for a game. Your intro covers it well, but then your review feels a bit tougher to read than your usual works. I'm not sure why. Surely the subject matter doesn't help, but there's perhaps a bit less flow than usual towards the middle of the piece.
Thankfully, when you get into the 'start again' motif in the last third of the review, you're back in top form, culminating in a very well written final paragraph which sums things up rather nicely.
Check on this sentence:
"It’s the 1920’s, a very decedent time for cult-like cultism"
Anyway, good job covering more strangeness. That's generally your M.O. though, isn't it?
Thankfully, when you get into the 'start again' motif in the last third of the review, you're back in top form, culminating in a very well written final paragraph which sums things up rather nicely.
Check on this sentence:
"It’s the 1920’s, a very decedent time for cult-like cultism"
Anyway, good job covering more strangeness. That's generally your M.O. though, isn't it?
I don't have to prove I'm refined - that's what makes me refined!
