Interesting that this and the Last Guardian, both games that were in development hell for about the same amount of time, both surfaced within about a week or two of each other. I'm hearing a lot of the same thing about that game, too, that it would've been amazing... in 2006.
I'm enjoying FFXV, currently only in Chapter 3 and mostly just cruising around doing side quests. About 12 hours of play in a week and a half, which is quite a lot for me since I don't really get that much time for games. One of the main challenges any game has for me is to keep my interest, which so far this game is managing.
The linear stuff you mention has me a bit worried, though. I hope it's not like the abrupt directorial shift of Final Fantasy XII, where in the beginning, pointless quests are mocked and the game moves at a good pace... and then about half way through you're trying to find Moogles in a forest so they can fix a gate or something lame like that.
I'm enjoying FFXV, currently only in Chapter 3 and mostly just cruising around doing side quests. About 12 hours of play in a week and a half, which is quite a lot for me since I don't really get that much time for games. One of the main challenges any game has for me is to keep my interest, which so far this game is managing.
The linear stuff you mention has me a bit worried, though. I hope it's not like the abrupt directorial shift of Final Fantasy XII, where in the beginning, pointless quests are mocked and the game moves at a good pace... and then about half way through you're trying to find Moogles in a forest so they can fix a gate or something lame like that.
I can avoid death by not having a life.

