I mostly agree. I mean I absolutely love the game, but I'm kinda surprised by the extremely positive reviews when Chapter 2 detracted so much from the game. I spent 35+ hours on chapter 1 and then there was like 7 hours of padding before the finales for Quiet and "The Truth." There's like what 3-4 new missions that heavily reused assets from previous chapters and you're forced to either spam Side Ops or play through extremely difficult variants of older missions to progress. And then good god Quiet's mission was horribly frustrating and the final mission forces you to essentially replay a tutorial. It's frustrating because this more than likely Konami's fault and not Kojima's. If MGSV had 6-12 more months of development, it probably would have been the best game of this gen. Also it would have been nice if 90% of the story wasn't told through audio logs.
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