Before we go on, let's not think me soft for SH4. I hated that game, and the review I wrote wasn't a lot shorter than this one, such was my wealth of things to complain about. But I have garnered some sympathy for it over the years. For instance, it's common knowledge that it was originally a new original title that Konami decided to nix, and then give to Team Silent to mould into the new Silent Hill. But I was surprised to learn just how late in the game’s cycle this happened. As such, Team Silent had to awkwardly shoehorn in franchise staples and alter the plot to try and tie a separate story back to the town somehow. It’s not a lot of surprise the game ended up such a convoluted mess. I’d argue that you could have quite a lot of fun with SH4, so long as you do nothing with the actual game itself, and just read up on some of the translated plot notes, or hit up a fan-made wiki and check out the plot that should have been.
It’s just as little surprise that Downpour was god awful, but the reason is so much simpler. It was given to a developer with a single mediocre title released under their belt whose understanding of the series seemed to come from skim reading Wikipedia, and thinking that jump scares would be enough to paper over their weak barely-horror plot. I do not see a weaker Silent Hill game being released, but Konami do seem hell bent on pimping them out of unproven devs, so who knows what the future might bring.
For us. For them. For you.