Hyperdimension Neptunia Victory (PlayStation 3) review"In this form, stats are increased substantially and so is the character’s bust line. Seriously. The young girls are transformed into scantily clad women who wear battle gear that is intended more for fashion than function. I'm not sure why Compile Heart decided to go in this direction, but it’s a franchise staple and it contributes to far too many excessively sexual scenes (including a group bath)." |
Hyperdimension Neptunia Victory is the third game in the Hyperdimension Neptunia series from Compile Heart. Like its predecessors, the new installment takes place in the world of Gamindustri. As the name suggests, Gamindustri parodies the real gaming industry that we know and love. It is comprised of four nations, with each representing one of the major gaming powerhouses: Leanbox (Microsoft), Planeptune (Sega), Lastation (Sony) and Lowee (Nintendo). The ruler of each nation is a CPU that is tasked with keeping the peace and making sure the residents are happy. However without any major conflict since the last game, the four CPUs have spent most of their time playing video games and relaxing.
This all changes when the CPU of Planeptune, named Neptune, is sent to an alternate universe where the nations are younger and less peaceful. Neptune soon finds herself meeting familiar faces in the alternate Gamindustri. This in particular provides a lot of great moments that explore the numerous ways in which the characters differ between the two universes. The storyline in the game largely mirrors the 1990s console wars, which in this case are being caused by the mysterious Seven Sages. Neptune is tasked with both stopping the Seven Sages and returning to her own world.
Freelance review by Tyler Treese (April 03, 2013)
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