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jiggs

Title: dj max portable 3 finally has a date!
Posted: September 11, 2010 (02:41 PM)


PM Studios why can't you announce the release two months ahead of time instead of...next month ack! $110 for the special package edition...seems more bare-bones packaging than their usual limited editions were they go all out with goodies..not feeling it this time...but i would get it just for the alternate slip cover with those cute anime girls...$70 more than regular edition....ohhhh i got a headache.



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Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by jiggs. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: No More Heroes 2: Desperate Struggle (Wii)
Posted: March 01, 2010 (12:01 AM)
Travis Touchdown could have gone out like a punk, but punks don't give up so easily, especially not without a fight! Certainly no one was expecting a sophomore effort from crazy game designer / frontman Suda 51 and his self-proclaimed 'video game band'. With a string of commercial flops to its credit, it seemed No More Heroes was destined to become no more than another cult classic for Grasshopper Manufacture(GhM). It would have been a shame though, since it is Suda 51's most acces...
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Type: Review
Game: No More Heroes (Wii)
Posted: February 01, 2010 (04:09 PM)
I've rarely played a game that prides itself on being "punk". Grasshopper Manufacture even revamped their logo with the motto "Punk's Not Dead" to reflect this brand new attitude. Yet it's not like Suda 51 changed styles. In essence, the demented game designer has been making punk games all along with his unconventional fusion of abstract pop art and minimalist game design. The only problem was he never had an image to fit his style...
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Type: Review
Game: Zone of the Enders (PlayStation 2)
Posted: January 03, 2010 (11:41 PM)
While most reviews are inclined to credit Zone of the Enders as the work of Hideo Kojima. His association is nothing more than an endorsement for the game rather than something you could truly consider as the mastermind of his work. Instead, the idea for the game came from one of Kojima's disciples. Zone of the Enders has the dubious honor of being called a Hideo Kojima game without much involvement from the man himself. His name only appeared twice during the ending credits...

Type: Review
Game: Modern Warfare 2 (PlayStation 3)
Posted: November 26, 2009 (09:55 AM)
War doesn't change a damn thing no matter how noble the cause, especially during these times in the so-called, "War on Terror." Take out one evil and another more evil one takes its place. The ones who die become martyrs. Their bloodshed gives breed to new followers. War is a convoluted power struggle where yesterday's enemies will become tommorow's allies or something like that..
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Type: Review
Game: The Legend of Zelda: Ocarina of Time (Nintendo 64)
Posted: November 24, 2009 (12:45 AM)
Isn't it ironic how the "Greatest video game ever made" was supposed to put Nintendo back on top, but instead led them to their inevitable downfall? Despite becoming the most commercially successful Zelda game to date with more than 7 million copies sold worldwide, in addition to being mentioned on virtually every "best of" list imaginable from critic and gamer alike, not even Ocarina of Time could save the Nintendo 64 from suffering humiliation at the hands of Sony. The 'Big N' who once ...

Type: Review
Game: Demon's Souls (PlayStation 3)
Posted: November 01, 2009 (01:33 AM)
What would happen if Godzilla and the Alien from Ridley Scott's movie had gone to hell to merge together, then came back as a hideous demon with a lean eight-pack(yes I said eight since it's not human..) and a mean punch that Captain Falcon would be proud of? Why you would get the towering monstrosity known as the Dragon God! Its roars are deafening even from far away. Your heart is beating fast. Its rage is seething uncontrollably that it never stops moving. Yet all you can do is wonder ...

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