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Several key staff depart BioShock Infinite developer Irrational Games
Several key members of BioShock Infinite developer Irrational Games have left the studio, according to several LinkedIn profiles found by Joystiq.
Jeff McGann, a lead designer; Kenneth Stickland, a principal systems designer; Nate Wells, an art director; and Tim Gerritsen, a director of product development, are the main departures, according to Joystiq's report. A Gamasutra report also makes mention of Wells' departure, as well as his commencement at Naughty Dog employee, according to a since-removed tweet by Wells and a since-removed LinkedIn listing of his.
Wells' replacement will be Scott Sinclair, the art director from the original BioShock, according to a tweet from Irrational's head, Ken Levine. Aside from this tweet by Levine, Irrational has not made any statements on any of these staff departures or if BioShock Infinite's already-delayed release will be affected. I wouldn't count on it, so I think we can still expect it in stores this coming February.
Of course, if any announcements are made, we'll let you know in a jiffy.
Reported by Jonathan Davila
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