Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
Fire Emblem, Pokken, Twilight Princess HD, more Bloodborne
Bloodborne - I've been putting a lot of hours in Bloodborne the last 2 weeks. I randomly got the itch to start a new run and went with a Skill character using the Beast Hunter Saif from the DLC. Its transformed moveset is insanely good for PVE & PVP and it probably would be broken if it weren't for its gem slots. I eventually hit a wall in Old Hunters when my level was just way too low to withstand Lady Maria. Ended up going back to my previous character in NG+ to try for all the trophies. I just need to get ending #2 and finish one more layer of chalice dungeons. I never did the chalice dungeons because I found them samey and repetitive but I'm really surprised how many unique art assests, enemies & bosses they reserved for them. Seems a bit wasteful considering the vast majority o
Stuff I've played
Street Fighter V (PS4) - Mechanically probably the best active fighter. I've easily put 12+ hours into it already and have only played as Laura & Necalli. Unfortunately it's embarrassingly rushed and only fun online. Last night the server was done for awhile and I had no idea what to do. Story Mode is a complete joke - 3-4 fights on the easiest difficulty setting, 1 round only, start with full V trigger and EX bar. Survival is ok if you're into that kind of thing (you unlock ugly colors to show off online that you beat 100 guys). The lack of an Arcade Mode or really any way to fight the CPU in a best of 3 makes no sense. I'm finding it really tough to learn characters when my only options are training mode and online fights. Especially when 90% of your opponents online are Ken & Ryu
There's still a month to kill before Street Fighter V
Tales of Zestiria (PS4) - A little over halfway in. This is shaping up to be my least favorite Tales game. I don't like the game world or story/characters - it's basically anime King Arthur. The art direction is boring. The game is jarringly inconsistent at telling you where to go next. The dungeons are occasionally frustrating (fuck the Water Shrine). The environments are big, bland, and empty. Its saving grace is the combat system - typical Tales stuff that feels mostly like a modified version of Graces. I love being able to swap the spellcasters out midbattle with the d-pad. The only problem is the camera is too zoomed in making for frequent bad angles in the cramped dungeons. And I hate when they occasionally throw in enemies that have WAY too much HP forcing you to use Armatiz
Spoilers: GOTY is not Devil's Third
01) The Witcher 3: Wild Hunt
03) Metal Gear Solid V: The Phantom Pain
04) Ori and the Blind Forest
05) Xenoblade X
06) Rise of the Tomb Raider
07) Yakuza 5
08) Axiom Verge
09) Fallout 4
10) Mortal Kombat X
MKX is a robust fighter full of content in a pretty weak year for fighting games. I'm not a big fan MK's rather simple button tap movements, but it's still a pretty damn good fighter in a series that was a joke not long ago. The story campaign is actually good. Fallout 4 I wrote 2 whole blog posts about. Huge, open world RPG that although is still pretty damn fun ultimately disappoints with simplified RPG elements and dated mechanics. Axiom Verge is a delicious mix of old school Metroid & Contra with interesting pixel art and a fantastic soundtrack.
Before you read this blog post, you must survey 25% of HonestGamers.
So I just beat Xenoblade X with a final time of around 45 hours. It was a bumpy ride but ultimately rewarding. About a week ago I was ready to decry it as a pretty awful sequel and a huge disappointment, but the second half of the game was a lot better. It's definitely nowhere near the quality of the first game because of some absolutely baffling design decisions. From what I've read, we may have Nintendo to largely thank for this.
Featuring a bunch of games people like.
So here's a list of my current top 10 favorite games and a little blurb on each. I notice that it's very heavily biased towards favorites from when I was younger - there's a lot of SNES and early PS1/N64 era. In fact, aside from two games I was not even a teenager when I played most of these for the first time. Before unveiling the list, here is a really long list of honorable mentions in no order that came close to making the cut:
Arkham Knight reclaims most disappointing game of the year.
I'm now something like 32 hours into Fallout 4. I'm at a branching part of the story. I'm at level 30 now. Last week I was getting really frustrated with the game's faults. I'm enjoying the game a lot more this week. My frustration was partially my own fault in that I was too eager to explore at a low level and I didn't invest any Perks into the HIGHLY useful damage bonuses like Rifleman or Gunslinger perks. The thing about Fallout 4 is the character building is streamlined so skill points are completely gone. Now there are perks that add increments of 20% damage to handguns, non-automatic rifles, etc up to double damage. I completely missed these until level 12, which is probably why I found the story quests incredibly tedious when it took forever to kill 1 enemy. Since then, the game has