Castlevania: Harmony of Dissonance
Fun game to play.....and that's the end of that.
Right now, there are any number of games that could be next on my itinerary. And since I'm in such a vampire-killing mood, one of them that is near the front of the pack just might be another Castlevania game......a very different Castlevania game than this.



bluberry Dec 4, 2008
overdrive Blogger Dec 5, 2008
I've played the first of four stages. I'm wondering why Konami even bothered to make it. It's the most bare-bones CV game imaginable. For some reason, the complete focus of that level was on jumping and not fighting. Oh....wait, the reason is that the enemies are really lame mud zombies, really lame little dog-like things, lame exploding eyeballs, a couple of birds and an erratic-moving bat or two. With a boss fight against some big douche who moves really slow and dies in no time with no risk to you as long as you have an upgraded whip.
Well, I guess that last sentence essentially describes the majority of GBA Castlevania bosses.......but the rest is different!
wolfqueen001 Dec 5, 2008
dementedhut Dec 5, 2008
overdrive Blogger Dec 5, 2008
dementedhut Dec 5, 2008
Masters Staff Dec 11, 2008
overdrive Blogger Dec 11, 2008
Doesn't sound like fun. I got pissed off enough hyper-defrosting my ROM in the first room of the second level because of taking hits from those damn erratic-moving bats. And through both the second and third levels because you have absolutely no room for error when attempting any jump more than one block or so in length (like the holes in bridges due to exploding eyes or the ones between plummeting platforms).
Usually when a game has four stages, I whine that it's too short. I'm barely in the fourth and I wish it'd ended long ago.....
Masters Staff Dec 11, 2008
overdrive Blogger Dec 11, 2008
Hmmmm....."moves like someone tied his legs together". Have to use that line in the review!