the last fiend, The Trumpeter in SMT: Nocturne is pissing me off. if everyone's HP is above critical then my main guy(the one that happens to have the most HP) gets killed instantly with his death horn but the trick is to try and get one of my other character's HP in the yellow so The Trumpeter will pick off the weak one instead. i haven't really been forced to fuse monsters since i fought the first fiend because i needed a Media spell. that was waaay in the beginning of the game. somehow i don't think Media or Mediarama is going to work here as it'll keep my party's HP up, thus my main character will die again. argghh, you got me good this time! i also hate that i can't skip that section and find some kind of save point in that area. everytime i die, i have travel a long way just to get there again. annoying..but i still love this game.